foo_input_tak, TAK decoder |
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foo_input_tak, TAK decoder |
Apr 13 2009, 08:14
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#126
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Group: Developer (Donating) Posts: 2041 Joined: 19-October 01 From: Finland Member No.: 322 |
That file works just fine after you replace tak_deco_lib.dll in foobar2000 folder with updated version.
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May 28 2009, 09:59
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#127
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![]() Group: Members Posts: 1078 Joined: 16-April 04 From: Bavaria, Germany Member No.: 13548 |
I created some TAK files with md5 checksum today, but foobar2000 0.9.6.7 properties doesn't recognise md5 info.
I verified the files with TAK.exe and the checksum is present. Is it a known issue of foo_input_tak or tak_deco_lib? I have TAK 1.1.1.0 and the tak_deco_lib.dll shipped with it, and the latest foo_input_tak.dll. Used this parameter: -e -p4m -md5 -ihs - %d This post has been edited by tedgo: May 28 2009, 10:00 |
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Jun 15 2009, 22:10
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#128
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![]() Group: FB2K Moderator (Donating) Posts: 4219 Joined: 24-February 03 Member No.: 5153 |
foo_input_tak 0.4.3
The component now supports damage reporting for the file integrity verifier. It now also comes with tak_deco_lib.dll 1.1.1. Enjoy! -------------------- http://foosion.foobar2000.org/ - my components for foobar2000
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Jun 17 2009, 17:34
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#129
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![]() Group: Members Posts: 1190 Joined: 12-January 06 From: Cambridge, MA Member No.: 27052 |
Hi foosion,
I was wondering if you could add support for displaying the MD5 hash of the audio data in the properties dialog, as supported by tak 1.1.1 onwards. |
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Jun 18 2009, 00:07
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#130
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![]() Group: FB2K Moderator (Donating) Posts: 4219 Joined: 24-February 03 Member No.: 5153 |
I don't see how to extract this information using the TAK SDK.
-------------------- http://foosion.foobar2000.org/ - my components for foobar2000
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Jun 18 2009, 08:21
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#131
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TAK Developer Group: Developer Posts: 1043 Joined: 1-April 06 Member No.: 29051 |
foo_input_tak 0.4.3 The component now supports damage reporting for the file integrity verifier. It now also comes with tak_deco_lib.dll 1.1.1. Enjoy! Great! Thank you! I was wondering if you could add support for displaying the MD5 hash of the audio data in the properties dialog, as supported by tak 1.1.1 onwards. I don't see how to extract this information using the TAK SDK. That's right... Probably i will add metadata read functions to the next SDK (V1.1.3) release. Thomas This post has been edited by TBeck: Jun 18 2009, 08:21 |
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Sep 25 2009, 03:51
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#132
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Group: Members Posts: 9 Joined: 18-July 06 Member No.: 33027 |
Hi, the zip archive of the plugin being hosted on the foobar site is corrupted (and there were a few more like that... can't remember which ones were corrupted atm), so could you re-upload the plugin? Thanks
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Sep 25 2009, 09:37
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#133
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![]() Group: Admin Posts: 4219 Joined: 15-December 02 Member No.: 4082 |
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Sep 27 2009, 14:41
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#134
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Group: Members Posts: 9 Joined: 18-July 06 Member No.: 33027 |
Hmm, you're right. I guess its just a bug in Alzip instead.
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Dec 8 2009, 20:28
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#135
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Group: Members Posts: 80 Joined: 26-March 09 Member No.: 68393 |
I just tested the archive linked here as well as foosion's components site here, and both verify fine with WinRAR. zip file is corrupt. Cannot unpack with windows XP or with servant salamander. Only the "tak_deco_lib.dll" file fails to unpack. I got the latest version from Thomas Beck homepage instead. |
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Dec 8 2009, 20:34
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#136
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Group: Members Posts: 80 Joined: 26-March 09 Member No.: 68393 |
crap, now I get a... "Unrecoverable playback error: Class not registered" error message
This post has been edited by Mr.Duck: Dec 8 2009, 20:34 |
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Dec 8 2009, 21:30
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#137
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Group: Members Posts: 80 Joined: 26-March 09 Member No.: 68393 |
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Dec 8 2009, 23:08
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#138
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![]() Group: Developer (Donating) Posts: 713 Joined: 1-December 07 Member No.: 49165 |
I just tested the archive linked here as well as foosion's components site here, and both verify fine with WinRAR. zip file is corrupt. Cannot unpack with windows XP or with servant salamander. Only the "tak_deco_lib.dll" file fails to unpack. I got the latest version from Thomas Beck homepage instead. Not corrupt. Works here fine. Must be a issue with how the file is packed and the compression method used. |
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Dec 19 2009, 13:05
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#139
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Group: Members Posts: 231 Joined: 6-April 09 Member No.: 68706 |
TAK 2.0 is out. How about updating the plugin?
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Dec 19 2009, 14:04
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#140
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![]() Group: Members Posts: 61 Joined: 21-February 07 From: Graz, Austria Member No.: 40824 |
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Dec 19 2009, 14:30
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#141
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![]() Group: FB2K Moderator (Donating) Posts: 4219 Joined: 24-February 03 Member No.: 5153 |
Even if the API has been modified or extended, I haven't seen a new TAK SDK yet. Thomas said he wants to release an updated SDK together with TAK 2.0 final.
-------------------- http://foosion.foobar2000.org/ - my components for foobar2000
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Dec 19 2009, 21:35
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#142
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TAK Developer Group: Developer Posts: 1043 Joined: 1-April 06 Member No.: 29051 |
Even if the API has been modified or extended, I haven't seen a new TAK SDK yet. Thomas said he wants to release an updated SDK together with TAK 2.0 final. I haven't modified the API with this release. The new library should be 100% compatible. But it's still a beta... |
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Feb 11 2010, 07:56
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#143
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Group: Members Posts: 5 Joined: 11-February 10 Member No.: 78072 |
Now this is odd. I did a fresh install of the newest version of foobar and slapped in the latest TAK Decoder and I'm getting a "Unable to open item for playback (Unsupported file format)" error. Anyone know what the problem is?
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Feb 11 2010, 14:10
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#144
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Group: Members Posts: 913 Joined: 22-October 01 From: the Netherlands Member No.: 335 |
You should place the TAK decoder library in de foobar2000 program directory.
-------------------- In theory, there is no difference between theory and practice.
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Feb 11 2010, 21:34
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#145
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Group: Members Posts: 5 Joined: 11-February 10 Member No.: 78072 |
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Feb 12 2010, 22:09
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#146
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Group: Members Posts: 5 Joined: 11-February 10 Member No.: 78072 |
You should place the TAK decoder library in de foobar2000 program directory. I installed it correctly, it loads... but it just doesn't work. Alright, I uninstalled it and restarted my computer, then reinstalled it. It works now. Great. |
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Jan 10 2011, 18:55
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#147
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Group: Members Posts: 4 Joined: 5-August 10 Member No.: 82839 |
I got error when installing...
QUOTE Failed to load DLL: foo_input_tak.dll Reason: This component is missing a required dependency, or was made for different version of foobar2000. I'm using v1.1.1. This post has been edited by tgckpg: Jan 10 2011, 18:56 |
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Jan 11 2011, 03:06
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#148
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Group: Members Posts: 56 Joined: 28-July 10 Member No.: 82590 |
put tak_deco_lib.dll in foobar2000 root folder
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Jan 11 2011, 18:48
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#149
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Group: Developer (Donating) Posts: 2041 Joined: 19-October 01 From: Finland Member No.: 322 |
The new easier and preferred way to install components is documented here.
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Jan 20 2011, 19:47
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#150
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Group: Members Posts: 221 Joined: 12-January 03 From: Kowloon, Hong Kong Member No.: 4533 |
To Foosion,
QUOTE 1) Support for HDCD bit recognition I don't think this is the business of a lossless codec... My reason is simple, because the HDCD decoding through Foobar2000 not working, whenever not working should be fixed, of course it's the lowest priority, and I'm not programmer, can't help even if I want to. TBeck is right, every lossless codec just keeps the HDCD control bits and that's it. I think what you really mean has to do with the foobar2000 TAK decoder plugin, it should be made postprocessor aware (as should still be done with the ALAC and Monkey decoders). Maybe you should file your request with foosion, who was so kind to provide the foobar input plugin for TAK. Thank you for directing me to foosion, I really need your explain to know the problem. And thanks Thomas for the hard work. Can you please improve the plugin and let Foobar2000 to detect HDCD encode with TAK? Sorry but I know nothing about programming, but I can help to test. -------------------- Hong Kong - International Joke Center (after 1997-06-30)
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