foo_dsp_fsurround, a new surround processor for foobar2000 0.9.x |
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foo_dsp_fsurround, a new surround processor for foobar2000 0.9.x |
Dec 4 2010, 14:50
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#101
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![]() Group: Members Posts: 115 Joined: 23-August 08 From: Berlin Member No.: 57417 |
I can't access the attachment! :-(
"Sorry, some required files are missing, if you intended to view a topic, it's possible that it's been moved or deleted. Please go back and try again." I'm dying to test the new version! Please provide a new link! Thank you pro_optimizer :-) Edit: Nevermind, I found it: foo_dsp_fsurround_0.8_beta This post has been edited by SpaceAgeHero: Dec 4 2010, 14:57 |
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Dec 4 2010, 15:03
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#102
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
I can't access the attachment! :-( "Sorry, some required files are missing, if you intended to view a topic, it's possible that it's been moved or deleted. Please go back and try again." I'm dying to test the new version! Please provide a new link! Thank you pro_optimizer :-) Edit: Nevermind, I found it: foo_dsp_fsurround_0.8_beta Thanks - thought that I could just replace the attached file after I noticed that a feature was disabled... fixed now. |
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Dec 5 2010, 02:00
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#103
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
Fix: Had the wrong default value for Focus (should have been 0) -- upped the version number to 0.8.1. Sorry for the inconvenience!
Updated the attachment in the first post. This post has been edited by pro_optimizer: Dec 5 2010, 04:27 |
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Dec 5 2010, 15:11
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#104
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![]() Group: Members Posts: 3 Joined: 5-December 10 Member No.: 86267 |
Just dropping by to say thanks for the plugin, it's great!
Pain of Salvations' albums seem to be consistently superb with it - or certainly the two I've listened to so far. This post has been edited by faemir: Dec 5 2010, 15:11 |
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Dec 5 2010, 16:09
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#105
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![]() Group: Members Posts: 115 Joined: 23-August 08 From: Berlin Member No.: 57417 |
Replying again to say thank you as well.
Sound is really great on almost everything I am listening to. Voice is properly centered in rock music and electronic music sounds just incredible. (Especially my Ultimae Records collection!) Always a pleasure! You should get it added to the component page. |
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Dec 12 2010, 01:05
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#106
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![]() Group: Members Posts: 607 Joined: 16-January 09 Member No.: 65630 |
Some questions (of many):
- Does SQ decoding mean just selecting 4.1 without LFE, and QS the same but with 1.5 separation (both or just front/rear)? Can you share how you implemented SQ decoding? I read Wendy Carlos schematics but did not really understand how to do it (not thinking about C programming) - I have a radioplay encoded in MP3 joint stereo. When I play it with 4.1 I don't get anything in rear channels - it's just plays like I don't have this component in DSP manager. If I decode it to mid-side I get only mid - similarly to above, if I try default 5.1 setting on mentioned material, I get only center channel, all others are muted. With previous version of this component this can happen if "Center image" is set to 1 -------------------- Scripts (mainly foobar2000 related): http://goo.gl/yje3h
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Dec 14 2010, 10:05
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#107
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
Some questions (of many): - Does SQ decoding mean just selecting 4.1 without LFE, and QS the same but with 1.5 separation (both or just front/rear)? Can you share how you implemented SQ decoding? I read Wendy Carlos schematics but did not really understand how to do it (not thinking about C programming) - I have a radioplay encoded in MP3 joint stereo. When I play it with 4.1 I don't get anything in rear channels - it's just plays like I don't have this component in DSP manager. If I decode it to mid-side I get only mid - similarly to above, if I try default 5.1 setting on mentioned material, I get only center channel, all others are muted. With previous version of this component this can happen if "Center image" is set to 1 Yes, that'd be the correct approach. It could be that the joint stereo has damaged some of the surround info (possibly if it was done with one of the early encoders), but that's hard to tell. Is your source material available from somewhere (possibly in original form)? Then, I could test it myself. With today's methods one can do a theoretically optimal SQ decoder (just like FS is basically optimal for DPL2 etc.), if one uses the correct encoding matrix... but that requires some mathematics. Given some material for testing I might look into it on a future weekend. This post has been edited by pro_optimizer: Dec 14 2010, 10:06 |
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Jan 26 2011, 01:37
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#108
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Group: Members Posts: 9 Joined: 5-May 05 From: Bilbao, Spain Member No.: 21889 |
thank you for this new version, pro_optimizer, it's full of new functionality to experiment with surround with great results..
it's become my top dsp plugin in my 5.1 setup and it's always on. Its processing makes magic from stereo. Keep up the good work! |
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Feb 5 2011, 08:15
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#109
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Group: Members Posts: 31 Joined: 20-January 03 Member No.: 4642 |
Thanks for the Plugin, It's very much appreciated.
I do have a question, how does the Bass Transition Lower, and Bass Transition Upper work? I noticed the levels in the LFE goes up when i put bass transition lower to 80hz. My goal is to pretty much just send anything at 80hz and lower to the LFE. Also, I created a 6 Channel wav, to see if I can isolate the Centre Channel and I noticed that a lot of bass was being sent there. Also, with the bass in the centre channel, and the bass that's being re-directed to the LFE, I'm getting extra bass in the tracks. My receiver is re-directing the bass from the centre to my LFE. I don't mind the extra bass too much, but i'd like it all in the LFE from the get go. In Soundbooth, the centre channel is also peaking above 0db My settings are set to 5.1 (surround), with direct bass to LFE checked. I'll looking into trying the other 5.1 settings to see if it'll help. thanks again with the plugins. |
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Feb 6 2011, 10:24
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#110
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Group: Members Posts: 154 Joined: 5-March 08 Member No.: 51815 |
beta 0.8.1 makes foobar crash on my system, when i try to open DSP manager
Crash report: CODE Illegal operation:
Code: C0000005h, flags: 00000000h, address: 02159AA4h Access violation, operation: write, address: 021BE604h Call path: entry=>app_mainloop Code bytes (02159AA4h): 02159A64h: 74 09 8B 16 8B 42 04 8B CE FF D0 B0 01 8B 4C 24 02159A74h: 34 64 89 0D 00 00 00 00 5F 5E 8B E5 5D C2 08 00 02159A84h: 8B 4C 24 34 5F 32 C0 64 89 0D 00 00 00 00 5E 8B 02159A94h: E5 5D C2 08 00 CC CC CC CC CC CC CC 8B 44 24 04 02159AA4h: F3 0F 7E 05 04 E6 1B 02 66 0F D6 00 F3 0F 7E 05 02159AB4h: 0C E6 1B 02 66 0F D6 40 08 C2 04 00 B0 01 C3 CC 02159AC4h: CC CC CC CC CC CC CC CC CC CC CC CC 56 8B 74 24 02159AD4h: 10 57 8B 7C 24 0C E8 51 19 05 00 5F 5E C2 0C 00 Stack (0012EB70h): 0012EB50h: 0012F944 7C9C94F8 77F643ED 7C9C94F8 0012EB60h: 00000004 00000000 0012EE50 00000000 0012EB70h: 00443EB4 0012EC00 00000000 7E37929A 0012EB80h: 0350F578 00000000 0220F958 00000000 0012EB90h: 00000000 00000000 00000001 01000000 0012EBA0h: 0056B7E8 0371FFF8 00000015 00000040 0012EBB0h: 00000014 03511130 0000000A 0000000C 0012EBC0h: 00F31DC0 00000000 001AB1E8 00000005 0012EBD0h: 0000000A 00000000 00000000 00000000 0012EBE0h: 035012F8 00000000 00000000 03511130 0012EBF0h: 00000000 00000000 00000000 00000000 0012EC00h: 0E2473DF 471B1170 D4C509A6 D45AD3A6 0012EC10h: 00000000 0012EC5C 005514EA 00000002 0012EC20h: 00030610 0012EC6C 0044385B 0350F578 0012EC30h: 0012ED6C 0350F578 000004DD D80A0EFC 0012EC40h: 00000104 01000000 0012EC7C 0012EC68 0012EC50h: 00447705 00050620 0012ED6C 0012ED04 0012EC60h: 00554708 FFFFFFFF 0012EC84 0012EC84 0012EC70h: 00442F4C 000605F4 00000110 00050620 0012EC80h: 0350F578 0012ECAC 00446301 00050620 Registers: EAX: 0012EC00, EBX: 0012EB01, ECX: 0220F958, EDX: 0012EC00 ESI: 0350F578, EDI: 035012F8, EBP: 0012EC24, ESP: 0012EB70 Crash location: Module: foo_dsp_fsurround_beta Offset: 9AA4h Loaded modules: foobar2000 loaded at 00400000h - 005F0000h ntdll loaded at 7C900000h - 7C9B3000h kernel32 loaded at 7C800000h - 7C8F8000h COMCTL32 loaded at 773C0000h - 774C3000h msvcrt loaded at 77C00000h - 77C58000h ADVAPI32 loaded at 77DC0000h - 77E6C000h RPCRT4 loaded at 77E70000h - 77F03000h Secur32 loaded at 77FE0000h - 77FF1000h GDI32 loaded at 77F10000h - 77F59000h USER32 loaded at 7E360000h - 7E3F1000h SHLWAPI loaded at 77F60000h - 77FD6000h DSOUND loaded at 73ED0000h - 73F2C000h ole32 loaded at 774D0000h - 7760E000h VERSION loaded at 77BF0000h - 77BF8000h WINMM loaded at 76B20000h - 76B4E000h UxTheme loaded at 5B260000h - 5B298000h SHELL32 loaded at 7C9C0000h - 7D1DB000h zlib1 loaded at 5A4C0000h - 5A4D4000h shared loaded at 10000000h - 1002B000h imagehlp loaded at 76C80000h - 76CA8000h dbghelp loaded at 59C60000h - 59D01000h COMDLG32 loaded at 76380000h - 763C9000h CRYPT32 loaded at 77A70000h - 77B06000h MSASN1 loaded at 77B10000h - 77B22000h gdiplus loaded at 4EBE0000h - 4ED8B000h IMM32 loaded at 76360000h - 7637D000h MSCTF loaded at 746E0000h - 7472C000h WINTRUST loaded at 76C20000h - 76C4E000h wdmaud loaded at 72CE0000h - 72CE9000h msacm32 loaded at 72CD0000h - 72CD8000h MSACM32 loaded at 77BD0000h - 77BE5000h midimap loaded at 77BC0000h - 77BC7000h msctfime loaded at 75310000h - 7533E000h foo_bitcompare loaded at 01030000h - 01058000h foo_input_shorten loaded at 01080000h - 010AD000h foo_chacon loaded at 010D0000h - 010F4000h foo_gep loaded at 01110000h - 011CA000h MSIMG32 loaded at 76350000h - 76355000h OLEAUT32 loaded at 77110000h - 7719B000h foo_dsp_eqsplit loaded at 011F0000h - 01242000h foo_dsp_mm loaded at 01270000h - 012B1000h foo_input_std loaded at 012D0000h - 01425000h foo_benchmark loaded at 01450000h - 0147D000h foo_input_ofr loaded at 014A0000h - 014DD000h OptimFROG loaded at 014F0000h - 01521000h foo_wave_seekbar loaded at 01550000h - 0171A000h WS2_32 loaded at 71A90000h - 71AA7000h WS2HELP loaded at 71A80000h - 71A88000h foo_dsp_winamp loaded at 01740000h - 01768000h foo_dsp_convolver loaded at 01790000h - 0184A000h PSAPI loaded at 76BE0000h - 76BEB000h foo_texttools loaded at 01870000h - 018A4000h foo_dsp_ssrc loaded at 018D0000h - 01903000h foo_freedb2 loaded at 01920000h - 01960000h foo_input_amr loaded at 01980000h - 019C6000h foo_out_ks loaded at 019F0000h - 01A1A000h SETUPAPI loaded at 77910000h - 77A04000h foo_lyricsgrabber2 loaded at 01A40000h - 01AFC000h WLDAP32 loaded at 76F50000h - 76F7D000h python25 loaded at 1E000000h - 1E208000h MSVCR71 loaded at 7C340000h - 7C396000h foo_abx loaded at 01C30000h - 01C62000h foo_dsp_resampler_mod2 loaded at 01C90000h - 01CC9000h foo_input_dsdiff loaded at 01CF0000h - 01D1D000h foo_unpack loaded at 01D40000h - 01D6E000h foo_dsp_ssrcX loaded at 01D90000h - 01DD3000h foo_burninate loaded at 01DF0000h - 01E30000h foo_bpm loaded at 01E50000h - 01E9E000h libfftw loaded at 01EB0000h - 02036000h foo_dsp_resampler SOX loaded at 02070000h - 020A8000h foo_convolve loaded at 020D0000h - 02121000h foo_dsp_fsurround_beta loaded at 02150000h - 02224000h WINSPOOL loaded at 72FC0000h - 72FE6000h foo_input_dvda loaded at 02270000h - 022C7000h foo_rgscan loaded at 022F0000h - 0233D000h foo_out_asio loaded at 02360000h - 02396000h foo_input_monkey loaded at 023C0000h - 02408000h foo_dsp_bs2b loaded at 02430000h - 02457000h foo_run loaded at 02480000h - 024DF000h foo_channel_mixer loaded at 02500000h - 0253A000h foo_input_tta loaded at 02550000h - 02592000h foo_ac3 loaded at 025C0000h - 025F0000h foo_input_alac loaded at 02610000h - 0262D000h foo_cdda loaded at 02650000h - 0269E000h foo_midi loaded at 026C0000h - 02855000h foo_fileops loaded at 02880000h - 028C7000h foo_dsp_resampler_SoX_mod loaded at 028F0000h - 0292F000h foo_input_la loaded at 02950000h - 02975000h la-core loaded at 02990000h - 02A03000h OLEACC loaded at 74C40000h - 74C6C000h MSVCP60 loaded at 76050000h - 760B5000h foo_ui_std loaded at 02B40000h - 02C58000h foo_masstag loaded at 02C80000h - 02CD4000h foo_discogs loaded at 02D00000h - 02D61000h WININET loaded at 3F9E0000h - 3FAC6000h Normaliz loaded at 02D70000h - 02D79000h urlmon loaded at 45020000h - 45153000h iertutil loaded at 40080000h - 40269000h foo_verifier loaded at 02FD0000h - 03013000h foo_vst loaded at 03040000h - 0306E000h MSVCP90 loaded at 78480000h - 7850E000h MSVCR90 loaded at 78520000h - 785C3000h foo_dsp_std loaded at 03090000h - 030D8000h foo_input_tak loaded at 03100000h - 03144000h tak_deco_lib loaded at 03160000h - 03180000h foo_converter loaded at 03290000h - 0330B000h foo_albumlist loaded at 03330000h - 0338D000h _socket loaded at 03D10000h - 03D1D000h CLBCATQ loaded at 76FC0000h - 7703F000h COMRes loaded at 77040000h - 77107000h xpsp2res loaded at 03D30000h - 03FFD000h Stack dump analysis: Address: 00443EB4h (foobar2000+43EB4h) Address: 7E37929Ah (USER32+1929Ah), symbol: "SendMessageW" (+0h) Address: 0220F958h (foo_dsp_fsurround_beta+BF958h), symbol: "boost::serialization::singleton<std::set<boost::serialization::void_cast_detail::void_caster const *,boost:" (+76AA8h) Address: 0056B7E8h (foobar2000+16B7E8h) Address: 005514EAh (foobar2000+1514EAh) Address: 0044385Bh (foobar2000+4385Bh) Address: 00447705h (foobar2000+47705h) Address: 00554708h (foobar2000+154708h) Address: 00442F4Ch (foobar2000+42F4Ch) Address: 00446301h (foobar2000+46301h) Address: 004460D9h (foobar2000+460D9h) Address: 00571EBCh (foobar2000+171EBCh) Address: 0044606Ah (foobar2000+4606Ah) Address: 00571EBCh (foobar2000+171EBCh) Address: 00548EF8h (foobar2000+148EF8h) Address: 00596F10h (foobar2000+196F10h) Address: 004062A0h (foobar2000+62A0h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E37413Ch (USER32+1413Ch), symbol: "DefDlgProcW" (+402h) Address: 7E378D90h (USER32+18D90h), symbol: "DefWindowProcW" (+70h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E373D08h (USER32+13D08h), symbol: "EnumDisplaySettingsA" (+2A1h) Address: 7E373B30h (USER32+13B30h), symbol: "EnumDisplaySettingsA" (+C9h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D5Ch (USER32+13D5Ch), symbol: "DefDlgProcW" (+22h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E368816h (USER32+8816h), symbol: "GetDC" (+14Fh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E368830h (USER32+8830h), symbol: "GetDC" (+169h) Address: 7E37927Bh (USER32+1927Bh), symbol: "GetParent" (+16Ch) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 005C2FFCh (foobar2000+1C2FFCh) Address: 7E37651Ah (USER32+1651Ah), symbol: "IsDlgButtonChecked" (+1720h) Address: 005C2D14h (foobar2000+1C2D14h) Address: 00400000h (foobar2000+0h) Address: 005C2EC0h (foobar2000+1C2EC0h) Address: 00400000h (foobar2000+0h) Address: 005C2FECh (foobar2000+1C2FECh) Address: 00400000h (foobar2000+0h) Address: 01AD0198h (foo_lyricsgrabber2+90198h) Address: 005C2FFAh (foobar2000+1C2FFAh) Address: 01F20000h (libfftw+70000h), symbol: "fftw_set_timelimit" (+6A700h) Address: 005A01D4h (foobar2000+1A01D4h) Address: 7E37683Eh (USER32+1683Eh), symbol: "CreateDialogIndirectParamAorW" (+33h) Address: 00405950h (foobar2000+5950h) Address: 7E36EA84h (USER32+EA84h), symbol: "CreateDialogParamW" (+49h) Address: 00400000h (foobar2000+0h) Address: 005C2D14h (foobar2000+1C2D14h) Address: 00405950h (foobar2000+5950h) Address: 005784FCh (foobar2000+1784FCh) Address: 00446D10h (foobar2000+46D10h) Address: 00400000h (foobar2000+0h) Address: 00405950h (foobar2000+5950h) Address: 0044411Dh (foobar2000+4411Dh) Address: 00555E73h (foobar2000+155E73h) Address: 00445398h (foobar2000+45398h) Address: 004BFFFCh (foobar2000+BFFFCh) Address: 004BFE61h (foobar2000+BFE61h) Address: 004062A0h (foobar2000+62A0h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E37413Ch (USER32+1413Ch), symbol: "DefDlgProcW" (+402h) Address: 7E378D90h (USER32+18D90h), symbol: "DefWindowProcW" (+70h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E373D08h (USER32+13D08h), symbol: "EnumDisplaySettingsA" (+2A1h) Address: 7E373B30h (USER32+13B30h), symbol: "EnumDisplaySettingsA" (+C9h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D5Ch (USER32+13D5Ch), symbol: "DefDlgProcW" (+22h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E368816h (USER32+8816h), symbol: "GetDC" (+14Fh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E368830h (USER32+8830h), symbol: "GetDC" (+169h) Address: 7E37927Bh (USER32+1927Bh), symbol: "GetParent" (+16Ch) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 005C2990h (foobar2000+1C2990h) Address: 7E37651Ah (USER32+1651Ah), symbol: "IsDlgButtonChecked" (+1720h) Address: 005C2950h (foobar2000+1C2950h) Address: 00400000h (foobar2000+0h) Address: 005AC000h (foobar2000+1AC000h) Address: 005C296Eh (foobar2000+1C296Eh) Address: 00400000h (foobar2000+0h) Address: 005C296Eh (foobar2000+1C296Eh) Address: 00400000h (foobar2000+0h) Address: 005ACB28h (foobar2000+1ACB28h) Address: 01F20000h (libfftw+70000h), symbol: "fftw_set_timelimit" (+6A700h) Address: 005A01D4h (foobar2000+1A01D4h) Address: 7E37683Eh (USER32+1683Eh), symbol: "CreateDialogIndirectParamAorW" (+33h) Address: 00400000h (foobar2000+0h) Address: 00405950h (foobar2000+5950h) Address: 7E36EA84h (USER32+EA84h), symbol: "CreateDialogParamW" (+49h) Address: 00400000h (foobar2000+0h) Address: 005C2950h (foobar2000+1C2950h) Address: 00405950h (foobar2000+5950h) Address: 004C0510h (foobar2000+C0510h) Address: 00400000h (foobar2000+0h) Address: 00405950h (foobar2000+5950h) Address: 004C03B7h (foobar2000+C03B7h) Address: 00555742h (foobar2000+155742h) Address: 004C017Fh (foobar2000+C017Fh) Address: 005A53A0h (foobar2000+1A53A0h) Address: 005511C3h (foobar2000+1511C3h) Address: 004BA460h (foobar2000+BA460h) Address: 0057D968h (foobar2000+17D968h) Address: 5B26153Dh (UxTheme+153Dh) Address: 5B26225Dh (UxTheme+225Dh) Address: 5B262271h (UxTheme+2271h) Address: 5B2630A3h (UxTheme+30A3h), symbol: "DrawThemeText" (+ABh) Address: 7C9100C4h (ntdll+100C4h), symbol: "RtlAllocateHeap" (+0h) Address: 005A53A0h (foobar2000+1A53A0h) Address: 005A53A0h (foobar2000+1A53A0h) Address: 00552245h (foobar2000+152245h) Address: 004BABDEh (foobar2000+BABDEh) Address: 00553BD0h (foobar2000+153BD0h) Address: 004B9918h (foobar2000+B9918h) Address: 004BBB69h (foobar2000+BBB69h) Address: 004BB879h (foobar2000+BB879h) Address: 005781E4h (foobar2000+1781E4h) Address: 004BB80Ah (foobar2000+BB80Ah) Address: 005781E4h (foobar2000+1781E4h) Address: 00548EF8h (foobar2000+148EF8h) Address: 00596A08h (foobar2000+196A08h) Address: 004062A0h (foobar2000+62A0h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E373CE4h (USER32+13CE4h), symbol: "EnumDisplaySettingsA" (+27Dh) Address: 7E378D90h (USER32+18D90h), symbol: "DefWindowProcW" (+70h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E373D08h (USER32+13D08h), symbol: "EnumDisplaySettingsA" (+2A1h) Address: 7E373B30h (USER32+13B30h), symbol: "EnumDisplaySettingsA" (+C9h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D5Ch (USER32+13D5Ch), symbol: "DefDlgProcW" (+22h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E368816h (USER32+8816h), symbol: "GetDC" (+14Fh) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E368830h (USER32+8830h), symbol: "GetDC" (+169h) Address: 7E37927Bh (USER32+1927Bh), symbol: "GetParent" (+16Ch) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 7E3792E3h (USER32+192E3h), symbol: "SendMessageW" (+49h) Address: 773DB00Ch (COMCTL32+1B00Ch), symbol: "Ordinal414" (+FB4h) Address: 7E36882Ah (USER32+882Ah), symbol: "GetDC" (+163h) Address: 7E37927Bh (USER32+1927Bh), symbol: "GetParent" (+16Ch) Address: 7E373D3Ah (USER32+13D3Ah), symbol: "DefDlgProcW" (+0h) Address: 773F73ADh (COMCTL32+373ADh), symbol: "Ordinal384" (+1B4F2h) Address: 773F773Bh (COMCTL32+3773Bh), symbol: "Ordinal384" (+1B880h) Address: 7E379950h (USER32+19950h), symbol: "RedrawWindow" (+Ch) Address: 773F8877h (COMCTL32+38877h), symbol: "Ordinal384" (+1C9BCh) Address: 773F96D8h (COMCTL32+396D8h), symbol: "Ordinal384" (+1D81Dh) Address: 773FA4E6h (COMCTL32+3A4E6h), symbol: "Ordinal384" (+1E62Bh) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E3688D1h (USER32+88D1h), symbol: "GetWindowLongW" (+2Bh) Address: 7E3688DAh (USER32+88DAh), symbol: "GetWindowLongW" (+34h) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 773FAB9Ah (COMCTL32+3AB9Ah), symbol: "Ordinal384" (+1ECDFh) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E378EABh (USER32+18EABh), symbol: "DefWindowProcW" (+18Bh) Address: 7E37C31Ch (USER32+1C31Ch), symbol: "GetActiveWindow" (+34h) Address: 7E37C32Ch (USER32+1C32Ch), symbol: "GetActiveWindow" (+44h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E368816h (USER32+8816h), symbol: "GetDC" (+14Fh) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E39048Fh (USER32+3048Fh), symbol: "DeregisterShellHookWindow" (+1CFh) Address: 7E368830h (USER32+8830h), symbol: "GetDC" (+169h) Address: 7E37A013h (USER32+1A013h), symbol: "IsWindowUnicode" (+A1h) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E37A039h (USER32+1A039h), symbol: "CallWindowProcW" (+1Bh) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 00404CF8h (foobar2000+4CF8h) Address: 773FA564h (COMCTL32+3A564h), symbol: "Ordinal384" (+1E6A9h) Address: 7E368734h (USER32+8734h), symbol: "GetDC" (+6Dh) Environment: App: foobar2000 v1.1.2 OS: Windows 5.1.2600 Service Pack 3 x86 CPU: AMD Athlon XP 1800+, features: 3DNow!ex MMX SSE Audio: SB Live! 24-bit UI: Default User Interface 0.9.5 Components: Core (2011-01-22 00:03:02 UTC) foobar2000 core 1.1.2 foo_abx.dll (2009-06-07 12:25:26 UTC) ABX Comparator 1.3.4 foo_ac3.dll (2010-04-13 04:00:12 UTC) AC3 decoder 0.9.5 foo_albumlist.dll (2011-01-22 00:01:28 UTC) Album List 4.5 foo_benchmark.dll (2008-12-31 16:23:04 UTC) Decoding Speed Test 1.1 foo_bitcompare.dll (2008-12-05 12:08:02 UTC) Binary Comparator 1.2 foo_bpm.dll (2010-04-20 12:35:07 UTC) BPM Analyser 0.2.4.1 foo_burninate.dll (2010-01-18 18:10:44 UTC) Audio CD Writer 3.0.2 foo_cdda.dll (2011-01-22 00:01:02 UTC) CD Audio Decoder 3.0 foo_chacon.dll (2010-07-19 15:15:49 UTC) Chacon 3 foo_channel_mixer.dll (2008-03-12 09:37:47 UTC) Channel Mixer 0.9.6.5 foo_converter.dll (2011-01-22 00:00:36 UTC) Converter 1.5 foo_convolve.dll (2006-08-04 18:57:26 UTC) Convolver 0.3 foo_discogs.dll (2010-07-24 19:14:44 UTC) Discogs Tagger 1.25 foo_dsp_bs2b.dll (2009-06-08 09:30:06 UTC) bs2b 3.1.0 foo_dsp_convolver.dll (2011-02-05 12:39:24 UTC) Convolver (gapless) 0.3.8 foo_dsp_eqsplit.dll (2008-07-12 23:49:10 UTC) Split equalizer v0.0.1 foo_dsp_fsurround_beta.dll (2011-02-06 09:17:03 UTC) FreeSurround 0.8.1 foo_dsp_mm.dll (2011-02-01 17:37:14 UTC) Matrix Mixer 0.3 foo_dsp_resampler SOX.dll (2010-11-21 19:21:11 UTC) SoX Resampler 0.5.4.4 foo_dsp_resampler_mod2.dll (2011-01-30 15:11:41 UTC) SoX Resampler mod2 0.5.4.4 mod2 foo_dsp_resampler_SoX_mod.dll (2009-11-17 18:22:49 UTC) SoX Resampler modified 0.5.4.1 mod foo_dsp_ssrc.dll (2009-01-14 16:43:36 UTC) Resampler DSP (SSRC) 0.57 foo_dsp_ssrcX.dll (2008-05-11 04:45:16 UTC) Resampler DSP (SSRC X) 0.57 foo_dsp_std.dll (2011-01-22 00:01:18 UTC) Standard DSP Array 1.0 foo_dsp_winamp.dll (2011-02-04 17:36:15 UTC) Winamp DSP Bridge 1.4.7 foo_fileops.dll (2011-01-21 23:59:40 UTC) File Operations 2.1.3 foo_freedb2.dll (2011-01-21 23:59:42 UTC) freedb Tagger 0.6.3 foo_gep.dll (2011-01-18 14:22:27 UTC) Game Emu Player 1.108 foo_input_alac.dll (2010-09-19 10:43:34 UTC) ALAC Decoder 1.0.6 foo_input_amr.dll (2011-01-30 14:42:17 UTC) AMR input 1.1.1 foo_input_dsdiff.dll (2011-01-30 14:57:52 UTC) DSDIFF Decoder 1.3 foo_input_dvda.dll (2010-10-04 19:31:22 UTC) DVD-Audio Decoder and Watermark Detector 0.4.1 foo_input_la.dll (2010-11-02 14:40:36 UTC) Lossless Audio(La) decoder 0.01 foo_input_monkey.dll (2009-05-01 10:40:52 UTC) Monkey's Audio Decoder 2.1.4 foo_input_ofr.dll (2008-11-29 11:48:04 UTC) OptimFROG Lossless/DualStream Decoder 1.21b foo_input_shorten.dll (2009-11-15 17:46:36 UTC) Shorten decoder 0.4.2.2 foo_input_std.dll (2011-01-22 00:00:58 UTC) Standard Input Array 1.0 foo_input_tak.dll (2010-01-09 16:11:58 UTC) TAK Decoder 0.4.4 foo_input_tta.dll (2010-10-27 09:50:20 UTC) TTA Audio Decoder 3.2 foo_lyricsgrabber2.dll (2010-09-24 16:39:55 UTC) Lyrics Grabber 2 0.5.5.2 beta foo_masstag.dll (2010-09-14 15:22:47 UTC) Masstagger 1.8.4 foo_midi.dll (2010-12-25 19:47:45 UTC) MIDI synthesizer host 1.113 foo_out_asio.dll (2010-07-19 15:15:49 UTC) ASIO support 1.2.7 foo_out_ks.dll (2006-08-04 17:54:58 UTC) Kernel Streaming Output 1.2.2 foo_rgscan.dll (2011-01-22 00:00:36 UTC) ReplayGain Scanner 2.0.9 foo_run.dll (2010-07-24 12:29:07 UTC) Run services 0.3.7 foo_texttools.dll (2010-09-19 10:43:34 UTC) Text Tools 1.0.5 foo_ui_std.dll (2011-01-22 00:00:58 UTC) Default User Interface 0.9.5 foo_unpack.dll (2011-01-22 00:00:10 UTC) ZIP/GZIP/RAR Reader 1.6 foo_verifier.dll (2009-10-05 07:39:20 UTC) File Integrity Verifier 1.1 foo_vst.dll (2011-01-29 10:21:05 UTC) VST 2.4 adapter 0.8.0.1 foo_wave_seekbar.dll (2010-08-20 14:38:06 UTC) Waveform seekbar 0.2.12 Recent events: Startup time : 0:00.881215 Watching: D:\Music |
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Feb 6 2011, 11:41
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#111
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![]() Group: Developer Posts: 2986 Joined: 2-December 07 Member No.: 49183 |
beta 0.8.1 makes foobar crash on my system, when i try to open DSP manager Crash report: CODE Illegal operation: Code: C0000005h, flags: 00000000h, address: 02159AA4h Access violation, operation: write, address: 021BE604h ... 02159AA4h: F3 0F 7E 05 04 E6 1B 02 66 0F D6 00 F3 0F 7E 05 ... CPU: AMD Athlon(tm) XP 1800+, features: 3DNow!ex MMX SSE It looks like this component was compiled with SSE2 support. AthlonXP doesn't support these instructions. This post has been edited by lvqcl: Feb 6 2011, 11:46 |
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Apr 5 2011, 16:45
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#112
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Group: Members Posts: 1 Joined: 5-April 11 Member No.: 89578 |
Thanks for this.
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May 29 2011, 09:24
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#113
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
Thanks for the feedback, guys. @redmodel: Yes, if I had a proper sub-satellite setup (and enough time), I could perhaps fine tune the bass redirection a bit more.
I noticed one possible issue with the beta version: When you go to high numbers of rear channels (say 9.1 or more) and when there is a lot of action going on in the sound field, you may get a bit of noise in the positioning (that may sound like warbling, at least with mp3). The noise is pretty much intrinsic to the sound, but it gets more obvious when splitting it up across different speakers. I only tried this with HRTFs, which are themselves less than ideal, so it may be less of an issue with real speakers. The focus slider can exacerbate this effect -- for best sound quality, I would leave it at 0. The remaining sliders are okay, though. This post has been edited by pro_optimizer: May 29 2011, 09:28 |
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Jul 29 2011, 08:43
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#114
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Group: Members Posts: 8 Joined: 29-July 11 Member No.: 92633 |
Bug in the Surround Sound decoding.
It seems when you reverse the left and right channels before decoding, a slightly left panned vocal does not go equally go to the right in equal matter but gets in dead center. This means the left side of the sound field is usually slightly louder than it probally should be. A notice this bug when testing out various songs that never seem to have a little off to right going on but did in Stereo. This is with default settings. |
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Jul 29 2011, 08:54
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#115
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
Bug in the Surround Sound decoding. It seems when you reverse the left and right channels before decoding, a slightly left panned vocal does not go equally go to the right in equal matter but gets in dead center. This means the left side of the sound field is usually slightly louder than it probally should be. A notice this bug when testing out various songs that never seem to have a little off to right going on but did in Stereo. This is with default settings. Thanks for the report - I presume that this is in the beta (or does it happen in the old version, too)? Do you have a particular song which reproduces it? |
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Jul 29 2011, 19:06
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#116
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Group: Members Posts: 8 Joined: 29-July 11 Member No.: 92633 |
It happens in older versions. And the easiest so far to tell is track 14 of the first Titanic album (pretty common CD, though you have to turn the volume up high) reproduces it. Celine Dion singing is a little off the to the left of sound stage but swapping the channels before decoding doesn't create the slightly off to the right sound but instead ends up in the center.
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Jul 29 2011, 22:19
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#117
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Group: Members Posts: 8 Joined: 29-July 11 Member No.: 92633 |
Opps. Forget got to mention it happens in the beta version, too.
Sorry couldn't find edit button. |
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Sep 4 2011, 15:31
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#118
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Group: Members Posts: 1 Joined: 4-September 11 Member No.: 93479 |
I tried the beta version, and dismissed it as unusable. I have two problems: First, I couldn't find any usable documentation on what the options do, even though they appear to do complicated changes to the output, which are unintuitive for me. But the second is the real problem: It sounds bad.
No matter what I did in the options, the result always clearly lost when comparing with the ProLogic IIx that comes with my sound card, or even plain stereo without any upmix. It sounds as if there is some kind of chorus, phase problem or whatever between the side and center channels. The problem is notable on most music, but becomes very clear on "hard" foreground sounds. It feels as if the music is being played far away. It's really reminiscent of the Chorus Effect. If this can be setup correctly, I'm not qualified to do it in reasonable time. To name some questions to explain my confusion:
Heck, I can't make myself understand any options apart from the LFE crossover, and that's just because its mechanism is trivial on the stereo sources I use. I think it is unrealistic to have the end-user change all the settings given. My recommendation: remove all settings except front opening angle (affecting Center/Front balance only) and Front/Back balance. If you really love it, add a chorus checkbox, or whatever is used for this effect described above. LFE crossover is also OK -- it actually belongs in the sound driver, but nobody will complain as long as they can just disable it. TL;DR: I'm back to plain stereo now because I just can't get this to sound right. This post has been edited by Vandroiy: Sep 4 2011, 15:36 |
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Sep 6 2011, 00:52
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#119
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Group: Members Posts: 8 Joined: 29-July 11 Member No.: 92633 |
I think Surround is the new algorithm and Lagecy Upmix is the old algorithm. 5-Stereo, is probally like the 3-Stereo option on old recievers but uses 5 channels instead of 3.
I also think that the sound may clip in certain cases (doesn't happen on my current system, but it did on my old), reducing foobar2000's master volume might help. EDIT: Here's documentation on the beta version. A few notes on the sound stage transforms - these are best thought of as geometric transformations of a real stage (usually spanned between front left and front right speaker):
This post has been edited by Chibisteven: Sep 6 2011, 01:27 |
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Sep 8 2011, 02:22
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#120
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Group: Developer Posts: 97 Joined: 6-June 06 Member No.: 31515 |
I tried the beta version, and dismissed it as unusable. I have two problems: First, I couldn't find any usable documentation on what the options do, even though they appear to do complicated changes to the output, which are unintuitive for me. But the second is the real problem: It sounds bad. No matter what I did in the options, the result always clearly lost when comparing with the ProLogic IIx that comes with my sound card, or even plain stereo without any upmix. It sounds as if there is some kind of chorus, phase problem or whatever between the side and center channels. The problem is notable on most music, but becomes very clear on "hard" foreground sounds. It feels as if the music is being played far away. It's really reminiscent of the Chorus Effect. If this can be setup correctly, I'm not qualified to do it in reasonable time. To name some questions to explain my confusion:
Heck, I can't make myself understand any options apart from the LFE crossover, and that's just because its mechanism is trivial on the stereo sources I use. I think it is unrealistic to have the end-user change all the settings given. My recommendation: remove all settings except front opening angle (affecting Center/Front balance only) and Front/Back balance. If you really love it, add a chorus checkbox, or whatever is used for this effect described above. LFE crossover is also OK -- it actually belongs in the sound driver, but nobody will complain as long as they can just disable it. TL;DR: I'm back to plain stereo now because I just can't get this to sound right. Dude, you know what? No one forces you to use any free software on the internet. I have a day job, and on the order of 2000 items on my TODO list over there... the reason why I am making this free (and open source as in the prior version) is because I like foobar2000's model of giving value to people for free, perhaps making a few folks happy, and perhaps getting something from the community in return. I could have patented the algorithm and sold it to an audio company (as many people in the business have), but I chose not to - for that same reason. Thanks for the feedback, but please bear in mind that it is 100x harder to create something than to criticise it. I will get back to this plugin and improve whatever needs to be improved once my schedule clears up. |
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Sep 8 2011, 04:31
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#121
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![]() Group: Developer (Donating) Posts: 713 Joined: 1-December 07 Member No.: 49165 |
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Sep 10 2011, 11:46
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#122
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![]() Group: Members Posts: 122 Joined: 10-September 11 Member No.: 93615 |
I signed up just to post on this great DSP plugin. In combination with Dolby Headphone I think Fsurround (beta) gives the best spacial sound without losing too much crispness or creating a 'wooly' sweater-over-the-head sound (like the various channel mixer solutions).
There's one small issue I did not notice before, but on my new Sennheiser 360 headset (much better placement/accuracy than my previous headset) was suddenly revealed though. It seems like the sound stage is being rotated ~10 degrees counter clockwise when compared to the untouched stereo source. Voices tend to become balanced to the left a bit and the reverb is coming from a slightly more right-back direction instead of right behind me. When switching back to plain stereo or using channel mixer the voices are placed dead centre again, so it's not simply my right ear failing me My DSP chain: Gapless Crossfader Noise Sharpening - 20% Free Surround (beta) - all default settings + 5.1 surround Dolby Headphone - DH1 reference room + no dynamic compression + amplification 93% (dolbyhph.dll version 1.10.0.270) Graphic Equalizer - Sliders between +4dB and +10dB to compensate for volume loss caused by dolbyhph. Advanced Limiter I hope I didn't draw people's attention to a 'problem' they didn't hear before and now can't stop noticing (like I do when there's something slightly off in audio...pretty annoying, should just ignore it and enjoy the music Edit: Just saw Chibisteven's post. Rotation of the sound stage could do that. If the source has the voice slightly to the left rotating to the left makes it slightly more to the left. When reversed, a slightly to the right voice gets cancelled out by rotating it to the left and ends up dead centre... Proph out This post has been edited by Propheticus: Sep 10 2011, 12:21 |
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Sep 10 2011, 12:59
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#123
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![]() Group: Members Posts: 122 Joined: 10-September 11 Member No.: 93615 |
Me again (can't edit above post anymore for some reason):
I just tested with a Dolby 5.1 AC3 version of Pink Floyd - Dark side of the moon (gotta love "Money" and the intro coming from all around you Does FSurround let 5.1 sources pass through untouched? If so, this test was useless :/ This post has been edited by Propheticus: Sep 10 2011, 12:59 |
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Sep 12 2011, 22:20
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#124
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Group: Members Posts: 8 Joined: 29-July 11 Member No.: 92633 |
Me again (can't edit above post anymore for some reason): I just tested with a Dolby 5.1 AC3 version of Pink Floyd - Dark side of the moon (gotta love "Money" and the intro coming from all around you Does FSurround let 5.1 sources pass through untouched? If so, this test was useless :/ Yeah 5.1 Dolby Digital and DTS passes through untouched. Even FLAC 5.1 passes through untouched. |
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Oct 6 2011, 14:44
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#125
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Group: Members Posts: 9 Joined: 5-May 05 From: Bilbao, Spain Member No.: 21889 |
I tried the beta version, and dismissed it as unusable. I have two problems: First, I couldn't find any usable documentation on what the options do, even though they appear to do complicated changes to the output, which are unintuitive for me. But the second is the real problem: It sounds bad. I'm back to plain stereo now because I just can't get this to sound right. This plugin is awesome. I use it everyday and I surprend myself each time I tune it to my liking. It does magic and helps configure soundstage with great customization. It's simple and professional and self explainable. I'd love to test it with a good hi-fi setup, but sounds great with my logitech 5.1. It sounds better to my taste than ATSurround in foobar2000 and it's free. If you don't like it, don't use it, but we should be thankful to pro_optimizer for his work and encourage him to continue with it. It's incredible to enjoy all stereo music in 5.1. Plain stereo is good too, but free_sourround takes it to another level. |
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Lo-Fi Version | Time is now: 24th May 2013 - 21:21 |