FFSoX Player 0.1 Initial Release |
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FFSoX Player 0.1 Initial Release |
Oct 27 2010, 04:12
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#26
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Group: Members Posts: 11 Joined: 12-June 08 From: New York, NY Member No.: 54256 |
Thank you so much for this - it's made a world of difference with my setup (emu 1212m -> Behringer B2031A monitors). I hope this isn't a TOS #8 violation. I've been trying to sell my friends on trying it out. I'm not using the resampling or the dithering... I realize some of the issues with seeking are intractable right now - what else is on the development horizon? |
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Oct 28 2010, 10:19
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#27
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Thanks a lot, sboistan.
what else is on the development horizon? Currently I don't see any urgent need to change something. However, there are some ideas:
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Oct 30 2010, 20:38
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#28
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Group: Members Posts: 11 Joined: 12-June 08 From: New York, NY Member No.: 54256 |
Both of those features would be great. I haven't tried the CSV pseudo-tagging yet (I'm willing to do it, but would appreciate an easier technique for tagging), but I have an archive of MKV'd 2-channel music dvds that I'd love to be able to replaygain and play using FFsox output. For low-volume listening, I've been using a multiband dynamic range compressor called Breakaway Pipeline (16 bit input/output only) and would be very interested in trying mcompand. 2 minor issues: 1. I can't get it to see RG values with any aac file. Ogg and Flac are fine. 2. With a number of different file types, if I right click for file info in Winamp, it lists FFmpeg as the decoder, while it says FFsox is being used in the albumart playback panel (big bento skin). Has the file been opened by ffsox or ffmpeg? |
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Oct 30 2010, 21:24
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#29
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
1. I can't get it to see RG values with any aac file. How do you RG AAC? 2. With a number of different file types, if I right click for file info in Winamp, it lists FFmpeg as the decoder, while it says FFsox is being used in the albumart playback panel (big bento skin). Has the file been opened by ffsox or ffmpeg? Of course it's the FFSoX plug-in. Internally FFSoX may choose the SoX or the FFmpeg library for opening and decoding the file. That's the information you get from the info dialog. It's just another example for that the FFSoX plug-in doesn't re-invent the wheel but instead uses the underlying libraries. Sound processing is done by SoX in any case. This post has been edited by pbelkner: Oct 30 2010, 22:05 |
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Oct 30 2010, 21:51
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#30
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![]() Group: Super Moderator Posts: 9264 Joined: 1-April 04 Member No.: 13167 |
-------------------- Everything sounds the same until it is proven otherwise.
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Oct 30 2010, 22:40
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#31
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Group: Members Posts: 11 Joined: 12-June 08 From: New York, NY Member No.: 54256 |
How do you RG AAC? Sorry, I meant replaygained aac in mp4/m4a container (replaygaining done by Foobar2000). I'm not sure if I want to resort to AACGain. Of course it's the FFSoX plug-in. Internally FFSoX may choose the SoX or the FFmpeg library for opening and decoding the file. That's the information you get from the info dialog. It's just another example for that the FFSoX plug-in doesn't re-invent the wheel but instead uses the underlying libraries. Sound processing is done by SoX in any case. Ok, that's what I was trying to ask - if Sox was doing the sound processing. Thanks. This post has been edited by sboistan: Oct 30 2010, 22:53 |
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Nov 1 2010, 13:53
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#32
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
1. I can't get it to see RG values with any aac file. In order to get an idea I did the following:
This post has been edited by pbelkner: Nov 1 2010, 13:54 |
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Dec 16 2010, 17:35
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#33
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
v0.4.5 released
What's new?
For download go here. |
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Jan 15 2011, 21:17
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#34
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
v0.4.6 released
http://sourceforge.net/projects/in-ffsox/files/What's new?
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Jan 16 2011, 14:05
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#35
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
v0.4.6.1 released
http://sourceforge.net/projects/in-ffsox/files/What's new?
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May 15 2011, 15:56
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#36
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
FFmpeg has "bumped" their DLLs:
Home: http://in-ffsox.sourceforge.net/What's new?
This post has been edited by pbelkner: May 15 2011, 16:09 |
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May 18 2011, 20:42
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#37
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Group: Members Posts: 11 Joined: 12-June 08 From: New York, NY Member No.: 54256 |
The decoder for mp3 and ac3 files seems to be locked to libavcodec (16 bit, float/16 bit in the case of ac3 files) in these newer versions. I suppose it shouldn't make much of a difference perceptually...
This post has been edited by sboistan: May 18 2011, 20:45 |
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May 19 2011, 15:15
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#38
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
The decoder for mp3 and ac3 files seems to be locked to libavcodec (16 bit, float/16 bit in the case of ac3 files) in these newer versions. I suppose it shouldn't make much of a difference perceptually... This is by intention because it is the correct behaviour in case "libmad.dll" and "liba52.dll" are not available. Hopefully the next version will make the 32 bit float decoders from libavcodec available. |
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Oct 1 2011, 09:44
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#39
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Version 0.4.6.5 released:
Home: http://in-ffsox.sourceforge.net/What's new?
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Oct 3 2011, 17:55
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#40
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Version 0.4.6.6 released:
Home: http://in-ffsox.sourceforge.net/What's new?
This post has been edited by pbelkner: Oct 3 2011, 17:56 |
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Oct 15 2011, 17:23
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#41
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Version 0.4.6.7 released:
Home: http://in-ffsox.sourceforge.net/What's new?
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Oct 16 2011, 01:33
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#42
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![]() Group: Members Posts: 195 Joined: 8-October 01 From: Sofia, Bulgaria Member No.: 250 |
Too bad that tags and RG for Musepack still don't work...
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Feb 11 2012, 12:26
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#43
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Version 0.4.7 released:
Home: http://in-ffsox.sourceforge.net/What's new?
This post has been edited by pbelkner: Feb 11 2012, 13:26 |
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Mar 9 2012, 20:52
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#44
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
Version 0.4.8 released:
Home: http://in-ffsox.sourceforge.net/What's new?
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Mar 12 2012, 16:15
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#45
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Group: Members Posts: 6 Joined: 7-September 07 Member No.: 46862 |
hi
great plugin my problem mp3 file prefer float codec uncheck option ı see file info 16 input = 16 output no problem sound very good.. check prefer float 32bit input= output 16 bit?? output not 32 bit sometimes error decode display and poor quality sound.. sorry my bad english.. This post has been edited by kerimcem: Mar 12 2012, 16:16 |
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Mar 12 2012, 18:23
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#46
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
hi great plugin my problem mp3 file prefer float codec uncheck option ı see file info 16 input = 16 output no problem sound very good.. check prefer float 32bit input= output 16 bit?? output not 32 bit sometimes error decode display and poor quality sound.. sorry my bad english.. The decoder is one thing. The other is how to route the decoded sound to the DAC (sound card). If there are just 16 bit available, then that's it. If you have 24 bit available you should configure FFSoX as well as WA accordingly, cf. 9. and 11. from http://in-ffsox.sourceforge.net/#additional_setup. Regards, Peter |
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Mar 12 2012, 18:39
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#47
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Group: Members Posts: 6 Joined: 7-September 07 Member No.: 46862 |
hi great plugin my problem mp3 file prefer float codec uncheck option ı see file info 16 input = 16 output no problem sound very good.. check prefer float 32bit input= output 16 bit?? output not 32 bit sometimes error decode display and poor quality sound.. sorry my bad english.. The decoder is one thing. The other is how to route the decoded sound to the DAC (sound card). If there are just 16 bit available, then that's it. If you have 24 bit available you should configure FFSoX as well as WA accordingly, cf. 9. and 11. from http://in-ffsox.sourceforge.net/#additional_setup. Regards, Peter ok thanks..closed mp3 decoder option(liblav) .what open mp3 decoder option(libmad etc) This post has been edited by kerimcem: Mar 12 2012, 18:40 |
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Mar 13 2012, 07:47
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#48
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![]() Group: Members Posts: 395 Joined: 13-June 10 Member No.: 81467 |
ok thanks..closed mp3 decoder option(liblav) .what open mp3 decoder option(libmad etc) I'm not certain on what you are asking about. "libmad" as well as "liba52" are not an option any longer because they are not integrating smoothly with FFmpeg any longer since some internal FFmpeg changes by the end of December 2011. On the other hand FFmpeg's own MP3 and AC3 decoders (from "libavcodec") are perfect, especially in 32 bit float mode. |
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Mar 28 2012, 11:45
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#49
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Group: Members Posts: 6 Joined: 7-September 07 Member No.: 46862 |
hi
ı try aimp http://aimp.ru/ (asio volume bar option,less ram cpu ıd3 tag etc) 4.6.6 works well.. 4.8 dont work... fixing? compatible aimp? This post has been edited by kerimcem: Mar 28 2012, 12:15 |
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Mar 28 2012, 14:11
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#50
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Group: Members Posts: 141 Joined: 20-September 11 Member No.: 93842 |
hi ı try aimp http://aimp.ru/ (asio volume bar option,less ram cpu ıd3 tag etc) 4.6.6 works well.. 4.8 dont work... fixing? compatible aimp? As long as the plug-in properly works in Winamp, there is nothing the author can (and should) do about it. If AIMP is supposed to be compatible with all Winamp plug-ins, but is not, then report it to the respective developers. This post has been edited by Dario: Mar 28 2012, 14:58 |
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Lo-Fi Version | Time is now: 22nd May 2013 - 21:36 |