R128Scan [obsolete], Now implemented by bundled foo_rgscan |
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R128Scan [obsolete], Now implemented by bundled foo_rgscan |
Feb 3 2011, 12:20
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#76
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Group: Members Posts: 915 Joined: 22-October 01 From: the Netherlands Member No.: 335 |
In the mentioned plot, ReplayGain is 1LU louder than R128! This is contrary to my results (R128 ~1LU louder than RG). I'm sorry I realize that using the term "louder" was not clear enough. What I meant was when you would apply the calculated values as shown in your results in post #62, the result would be (on average roughly) 1dB louder with the R128scan values compared to the ReplayGain values. It made me doubt that 5 dB/LU is the best offset. edit: I decided to test a bit myself and for some "normal" jazz, pop and rock music the (album gain) result came close. For very bass heavy tracks it become all the more clear that ReplayGain ignores the low end too much, I'm not sure R128 ignores enough of it (maybe I just have to get used it's behaviour). note to self: don't draw conclusions from 1 picture too quickly This post has been edited by GeSomeone: Feb 4 2011, 21:05 -------------------- In theory, there is no difference between theory and practice.
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Feb 4 2011, 10:40
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#77
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![]() Group: Developer Posts: 286 Joined: 12-November 07 From: Frankfurt Member No.: 48701 |
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Feb 4 2011, 13:56
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#78
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![]() Group: Members Posts: 964 Joined: 29-December 01 Member No.: 830 |
edit: R128Gain rounds values to one significant digit before it writes them to the file, while foo_r128scan and r128-* use 2 significant digits. Just curious (not like it's a serious issue), but... foobar2000 reports five significant digits for ReplayGain tags. How much overhead would be involved in calculating that level of precision with foo_r128scan, and how difficult would it be to implement a "high precision" mode to go along with the "true peak" mode, for testing? — M. |
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Feb 4 2011, 14:58
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#79
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
foo_r128scan already logs in full double precision floating point values, but display and possibly tags are limited to two significant decimal places. I don't know where you are seeing these five significant digits of ReplayGain data, but the current version uses the same fixed two digits in the SDK when converting the floating point gain values to text for writing tags.
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Feb 4 2011, 14:59
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#80
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![]() Group: Members Posts: 964 Joined: 29-December 01 Member No.: 830 |
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Feb 4 2011, 15:07
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#81
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![]() Group: Members Posts: 964 Joined: 29-December 01 Member No.: 830 |
foo_r128scan already logs in full double precision floating point values, but display and possibly tags are limited to two significant decimal places. I don't know where you are seeing these five significant digits of ReplayGain data, but the current version uses the same fixed two digits in the SDK when converting the floating point gain values to text for writing tags. I was looking at the values displayed by selecting "Edit ReplayGain Information" from within the ReplayGain context menu, with the assumption that if six decimal places are shown, there might be a reason. So foobar2000 calculates more precise values than it bothers to display, even though the display exists? Seems like an odd choice. — M. |
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Feb 4 2011, 22:26
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#82
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Group: Members Posts: 915 Joined: 22-October 01 From: the Netherlands Member No.: 335 |
On ambient style albums I like the results much better than those of ReplayGain. Less too loud tracks.
I'm pleasantly surprised. Just a few remarks on the cosmetics, I know, the least important part
-------------------- In theory, there is no difference between theory and practice.
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Feb 5 2011, 18:47
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#83
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
I was just thinking we needed a new normalizing tool and found this
I'm going to use this to get values for FLAC files then convert those into 160 aac vbr with neraacenc. Should I wait awhile or has everything been fixed? |
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Feb 5 2011, 20:37
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#84
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
I guess the number of significant digits depends on the tags used.
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Feb 7 2011, 15:27
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#85
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
Updated.
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Feb 9 2011, 06:38
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#86
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
I'm tempted to start using this but I'll wait a month till all the bugs are ironed out. Hell it was just updated yesterday lol
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Feb 9 2011, 09:33
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#87
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
But that update only fixed a bug with odd sample rates, if you'll observe the change log. Everything should be pretty stable now.
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Feb 9 2011, 23:03
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#88
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
Alright, I'm doing my entire FLAC library now, then afterward I'll use foobar2000 to convert into NeroAACEnc 190 VBR with gain applied. Thanks for this plugin I'm on Ubuntu and don't have any good audio programs that work except foobar2000. I use that for editing not playback, thanks!
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Mar 21 2011, 09:28
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#89
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Group: Members Posts: 30 Joined: 23-January 03 Member No.: 4708 |
I'd like to generate a text report for selected playlist entries, using a reference of -23dB LUFS.
How can I achieve this ? Any pointers to where I can read up and gather information myself is appreciated. I don't want to burden anyone with having to explain basics to me, and am willing to do the leg work myself. I just need to know where to get started. |
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Mar 29 2011, 06:21
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#90
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![]() Group: Members Posts: 90 Joined: 22-July 09 Member No.: 71664 |
Ok, I'm going to apologize ahead of time for my ignorance, but everything you guys are talking about is going way over my head.
I understand the concept of the plugin... it's a volume normalizer, like ReplayGain. I just have a few questions if someone would be nice enough to answer some "stupid" questions for me. 1) What is the fundamental difference between this plugin and the standard ReplayGain routines/plugin that I have been using forever? In dumbed down terms, please. 2) If not already explained, is this plugin, based on that R128 method deemed "better" than RG or just an alternative. I saw mention of how it resampled to 192khz, or rather would like to... 4) This is probably unrelated, but it kept coming up in this thread, so I will go ahead and ask: I understand what sampling rate is, and from what I know, the two main choices (for converting between two) are the SoX and PPHS DSP's. Is either one of these "superior" or "preferred" over the other, or are they just different versions of the same thing, really? I have always wondered which to use when needed. I can research some more on that topic in other threads, but if anyone has a quick answer, that'd be great. From what I could gather from reading the posts, this is essentially an alternative to ReplayGain, which is able to more accurately find the true peaks in tracks, or at least "more accurately" determine them? If you have already RG'ed your tracks, is there a strong reason to rescan using this plugin? I don't use like super high end equipment or anything, so... Anyway. Thanks, and I hope I haven't bothered anyone by asking those questions... I'd just like to be more educated on this topic, as this R128 algorithm or method of scanning audio files is something brand new to me. This post has been edited by Chinch: Mar 29 2011, 07:09 |
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Apr 17 2011, 16:12
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#91
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Group: Members Posts: 915 Joined: 22-October 01 From: the Netherlands Member No.: 335 |
There have been a couple of fixes for libebur128. Will there be an update for this plugin?
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Apr 17 2011, 16:37
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#92
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Group: Members Posts: 134 Joined: 19-June 07 Member No.: 44533 |
i suspect most will likely choose to simply upgrade to foobar2000 v1.1.6 beta which now has native support for libebur128.
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Apr 18 2011, 04:37
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#93
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
Yes, when 1.1.6 goes final, this component will be discontinued.
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Apr 26 2011, 06:05
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#94
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
Yea I just scanned my stuff with the new foobar2000 replaygain implementation, it's .01 variance from your plugin :/ I'm not gonna waste time re-scanning and trans-coding my FLAC's again it's not that much of a difference, but :/
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Apr 26 2011, 16:44
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#95
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Group: Members Posts: 915 Joined: 22-October 01 From: the Netherlands Member No.: 335 |
it's .01 variance from your plugin That might be a matter of rounding/truncating, the integrated RG scanner writes 2 decimals, like it always did. This plugin wrote 6 decimals. I can assure you, the difference is neglectable. Edit: what I said seems to be the case for mp3, replaygain values in FLAC files are displayed with 6 decimals. I am very sorry for the confusion. This post has been edited by GeSomeone: Apr 26 2011, 22:53 -------------------- In theory, there is no difference between theory and practice.
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Apr 26 2011, 20:12
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#96
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
interesting
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Mar 3 2012, 21:27
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#97
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Group: Members Posts: 70 Joined: 24-November 10 Member No.: 85992 |
R128Gain was updated with EBU R128-2, will you be updating your utility to work with it?
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Mar 3 2012, 22:25
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#98
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![]() Group: Developer Posts: 3036 Joined: 2-December 07 Member No.: 49183 |
re-read post #93 on this page...
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Mar 4 2012, 00:22
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#99
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![]() Group: Admin Posts: 4231 Joined: 15-December 02 Member No.: 4082 |
Not to mention that this utility and foobar2000 itself use libebur128, not R128Gain, so any changes to R128Gain would have to be ported over to the other library.
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Lo-Fi Version | Time is now: 19th June 2013 - 15:39 |