What type of nomalization does Soundcheck do?, Peak or RMS? |
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What type of nomalization does Soundcheck do?, Peak or RMS? |
Nov 22 2005, 12:15
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#1
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Group: Members Posts: 42 Joined: 1-June 05 Member No.: 22443 |
Is it peak normalization or RMS normalization? From what I have seen, it does not seem like peak normalization. It's more like a form of RMS in that it averages RMS energy over entire file, unlike Replaygain which averages over 50ms blocks. Does any body know what type of algorithm does Soundcheck use?
-------------------- Manish Bansal
http://manishbansal.wordpress.com |
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Nov 24 2005, 15:12
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#2
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Group: Members Posts: 42 Joined: 1-June 05 Member No.: 22443 |
Anyone??
-------------------- Manish Bansal
http://manishbansal.wordpress.com |
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Nov 27 2005, 05:00
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#3
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![]() Group: Developer Posts: 1245 Joined: 16-December 02 From: Australia Member No.: 4097 |
My suspicion is that its less likely to be peak normalisation. I usually have it on though I read on ipodlounge that turning it on will drain your battery more.
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Nov 27 2005, 06:34
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#4
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![]() Group: Members Posts: 1075 Joined: 15-October 03 From: Memphis, TN Member No.: 9323 |
QUOTE (QuantumKnot @ Nov 26 2005, 11:00 PM) My suspicion is that its less likely to be peak normalisation. I usually have it on though I read on ipodlounge that turning it on will drain your battery more. You really shouldn't believe everything you read. Especially not anything you read on iPodLounge. Turning on SoundCheck will, in fact, make your battery last longer in the vast majority of cases. Although the difference will most likely not be truly measurable. The reason for this is simple: SoundCheck usually has the effect of reducing the volume on most tracks. It doesn't have a large amount of wiggle room to raise the volume, but it has a huge amount of room to lower it, and this is what it generally does. Lower volume = less power used = more battery life. Simple. Anybody telling you that SoundCheck drains the battery is on crack. -------------------- http://ottodestruct.com
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Nov 27 2005, 06:50
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#5
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![]() Group: Members Posts: 2519 Joined: 25-July 02 From: South Korea Member No.: 2782 |
I seem to remember reading that SoundCheck is based on RMS. I can't remember where, and I can't say if what I read was true.
-------------------- http://blacksun.ivyro.net/vorbis/vorbisfaq.htm
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Nov 27 2005, 08:10
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#6
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![]() Group: Members Posts: 2090 Joined: 29-June 02 From: Boston Member No.: 2427 |
QUOTE (Otto42 @ Nov 27 2005, 12:34 AM) QUOTE (QuantumKnot @ Nov 26 2005, 11:00 PM) My suspicion is that its less likely to be peak normalisation. I usually have it on though I read on ipodlounge that turning it on will drain your battery more. You really shouldn't believe everything you read. Especially not anything you read on iPodLounge. Turning on SoundCheck will, in fact, make your battery last longer in the vast majority of cases. Although the difference will most likely not be truly measurable. The reason for this is simple: SoundCheck usually has the effect of reducing the volume on most tracks. It doesn't have a large amount of wiggle room to raise the volume, but it has a huge amount of room to lower it, and this is what it generally does. Lower volume = less power used = more battery life. Simple. Anybody telling you that SoundCheck drains the battery is on crack. It could definitely lead to greater battery usage due to having to "crank" the volume higher to hear reduced tracks. Also, I believe soundcheck is very closely related to the replaygain algorithim(s). -------------------- "You can fight without ever winning, but never win without a fight." Neil Peart 'Resist'
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Nov 27 2005, 16:25
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#7
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Group: Members Posts: 125 Joined: 20-December 01 Member No.: 697 |
It's RMS but seems to take fewer samples for analysis (it's very fast). You can check the value that replaygain and soundcheck give, and they're usually fairly close.
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Nov 27 2005, 18:30
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#8
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Group: Members Posts: 310 Joined: 9-January 03 Member No.: 4498 |
Assume you have two versions of a song, identical except that one is mastered louder. You play them so that they both sound equally loud. In other words, the volume control is set higher on the softer one than the louder one.
Will they use different amouns of battery power? This post has been edited by richard123: Nov 27 2005, 18:30 |
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Nov 27 2005, 23:10
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#9
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![]() Group: Members Posts: 2090 Joined: 29-June 02 From: Boston Member No.: 2427 |
Generally, the one mastered "hotter" will use more battery because of a higher bitrate (VBR only).
-------------------- "You can fight without ever winning, but never win without a fight." Neil Peart 'Resist'
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Nov 28 2005, 02:13
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#10
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Group: Members Posts: 2476 Joined: 2-September 02 Member No.: 3264 |
QUOTE (dreamliner77 @ Nov 27 2005, 12:10 AM) QUOTE (Otto42 @ Nov 27 2005, 12:34 AM) QUOTE (QuantumKnot @ Nov 26 2005, 11:00 PM) My suspicion is that its less likely to be peak normalisation. I usually have it on though I read on ipodlounge that turning it on will drain your battery more. You really shouldn't believe everything you read. Especially not anything you read on iPodLounge. Turning on SoundCheck will, in fact, make your battery last longer in the vast majority of cases. Although the difference will most likely not be truly measurable. The reason for this is simple: SoundCheck usually has the effect of reducing the volume on most tracks. It doesn't have a large amount of wiggle room to raise the volume, but it has a huge amount of room to lower it, and this is what it generally does. Lower volume = less power used = more battery life. Simple. Anybody telling you that SoundCheck drains the battery is on crack. It could definitely lead to greater battery usage due to having to "crank" the volume higher to hear reduced tracks. Also, I believe soundcheck is very closely related to the replaygain algorithim(s). I plotted a bunch of values for songs generated from the two algorythms a while back when Areo was working on foo_pod. There generally wasn't a huge difference, though there were strange samples where the two would be 10+ dB apart (generally on very quite material). One of the songs on Perfect Circle's second disk was an extreme example of that. QUOTE You really shouldn't believe everything you read. Especially not anything you read on iPodLounge. Agreed. That place is filled with misinformation. QUOTE Assume you have two versions of a song, identical except that one is mastered louder. You play them so that they both sound equally loud. In other words, the volume control is set higher on the softer one than the louder one. Will they use different amouns of battery power? No. However thats not really relevent. What Otto is saying is that in generaly RG/SC almost always make songs quiter, so if you enable it, the result will be a (very slightly) reduced amount of power dissipated by the amplifer. |
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Nov 28 2005, 02:19
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#11
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![]() Group: Members Posts: 1075 Joined: 15-October 03 From: Memphis, TN Member No.: 9323 |
QUOTE (dreamliner77 @ Nov 27 2005, 02:10 AM) It could definitely lead to greater battery usage due to having to "crank" the volume higher to hear reduced tracks. I dunno. People fiddling with the volume more often might overcompensate and thus play their music louder. In any case, SoundCheck itself won't cause the battery to drain more. -------------------- http://ottodestruct.com
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Nov 29 2005, 11:39
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#12
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Group: Members Posts: 42 Joined: 1-June 05 Member No.: 22443 |
QUOTE (c15zyx @ Nov 27 2005, 08:55 PM) It's RMS but seems to take fewer samples for analysis (it's very fast). You can check the value that replaygain and soundcheck give, and they're usually fairly close. This makes sense to me. I was thinking that it averaged over an entire file, not just longer blocks. I have updated by blog with this new info. http://manishbansal.blogspot.com/2005/11/h...distortion.html -------------------- Manish Bansal
http://manishbansal.wordpress.com |
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