Why 24bit/48kHz/96kHz/, If 16bit/44.1kHz is good enough? |
Why 24bit/48kHz/96kHz/, If 16bit/44.1kHz is good enough? |
Dec 29 2005, 13:45
Post
#1
|
|
![]() Group: Members Posts: 287 Joined: 8-January 02 Member No.: 959 |
Yes, I have searched the forum.
Yes, maybe I am dumb. But it seems I cannot find the answer. Why do we need 24bit/48kHz/96kHz/192kHz if 16bit/44.1kHz is good enough? Are there any situations that 16bit/44.1kHz simply cannot satisfy? In other words, is there any real need for the higher bit depth and sampling rate? Thanks for answering. This post has been edited by William: Dec 29 2005, 13:47 |
|
|
|
![]() |
Mar 19 2006, 06:58
Post
#2
|
|
|
Group: Members Posts: 2 Joined: 19-March 06 Member No.: 28575 |
16bit means 2^16 = 65536 possible values
for each 1/(44.1*10^3) portion of a second. 24bit would hence be 2^24=16.7 million values. That is 2^(24-16) = 2^8 = 256 as many. The misunderstanding people make is that one would not really be able to hear the difference. The curve is round enough. We are just humans. But here is what they forget: === An example: === When you listen to a live recording, the band plays at normal volume, with their peaks till the full range of these (when recorded in 16bit) 65536 values. But the band does not always play loudly. And even while they do, there are also sounds that are not so loud. The drummer might hit his ride gently. Those rides have an interesting colorful sound. A good drummer would be able to guess the brand of the rides, with his eyes closed. And also estimate what type of drum stick is used. Since these rides are but played softly, their range lies not in the full 65536 values, but, say, only from +6% to -6%. If one would be able to mute all loud instruments (for this explanatory example), we would only hear the rides in 3932 'blocks', or approximately 12bit. If you now would turn up your volume (of the headphones you use to listen to all this), you would not hear an elegant ride sound at all. So, in summery, a 24bit recording sounds nicer than a 16bit recording because you can hear the soft and gentle sounds better. Someone in audience using a teaspoon and cup to add some unasked percussion. We can hear the stage has a wooden floor because the horn player taps his foot. Tristan PS. I have not read all posts in this thread, so forgive me if I am repeating something already mentioned. PPS. I am just an amateur too. I could be mistaken in my details, but I think the essence is correct. This post has been edited by harlekeyn: Mar 19 2006, 22:21 |
|
|
|
William Why 24bit/48kHz/96kHz/ Dec 29 2005, 13:45
Lyx QUOTE (William @ Dec 29 2005, 01:45 PM)Why do... Dec 29 2005, 13:53
krabapple QUOTE (Lyx @ Dec 29 2005, 07:53 AM)QUOTE (Wil... Jan 6 2006, 20:04
William I heard someone saying that increasing the samplin... Dec 29 2005, 14:09
Garf QUOTE (William @ Dec 29 2005, 03:09 PM)I hear... Dec 29 2005, 14:13
William QUOTE (Garf @ Dec 29 2005, 01:13 PM)Normally,... Dec 29 2005, 14:22
Garf QUOTE (William @ Dec 29 2005, 03:22 PM)Would ... Dec 29 2005, 14:45
bizangoin I totally agree with you all. Increasing sample ra... Dec 29 2005, 14:32
William I am sorry. Thanks. Dec 29 2005, 14:59
singaiya QUOTE (William @ Dec 29 2005, 04:45 AM)Why do... Dec 29 2005, 18:44
bug80 QUOTE (singaiya @ Dec 29 2005, 07:44 PM)I hav... Dec 29 2005, 22:16
rosshmusic I agree that it makes no difference to end users..... Dec 29 2005, 21:32
Garf QUOTE (rosshmusic @ Dec 29 2005, 10:32 PM)I a... Dec 29 2005, 21:46
listen I had a thread here: http://www.hydrogenaudio.org/... Dec 29 2005, 22:24
rosshmusic QUOTE (Garf @ Dec 29 2005, 04:46 PM)QUOTE (ro... Dec 29 2005, 22:55

Garf QUOTE (rosshmusic @ Dec 29 2005, 11:55 PM)htt... Dec 29 2005, 23:58

rosshmusic QUOTE (Garf @ Dec 29 2005, 06:58 PM)QUOTE (ro... Dec 30 2005, 02:59

bug80 QUOTE (rosshmusic @ Dec 30 2005, 03:59 AM)whe... Dec 30 2005, 13:54
krabapple QUOTE (Garf @ Dec 29 2005, 03:46 PM)QUOTE (ro... Jan 6 2006, 20:10
Tool462 ok, i'm a newb so don't give me some slack... Dec 29 2005, 22:50
Garf QUOTE (Tool462 @ Dec 29 2005, 11:50 PM)ok, i... Dec 30 2005, 00:01
Revliskciuq I have to step out and disagree that there is no a... Dec 30 2005, 03:11
Garf QUOTE (Revliskciuq @ Dec 30 2005, 04:11 AM)I ... Dec 30 2005, 13:59

jmvalin QUOTE (Garf @ Dec 30 2005, 09:59 PM)Practise ... Dec 31 2005, 16:22

Garf QUOTE (jmvalin @ Dec 31 2005, 05:22 PM)Actual... Dec 31 2005, 16:31

WmAx QUOTE (jmvalin @ Dec 31 2005, 11:22 AM)but I... Dec 31 2005, 16:33

Shade[ST] QUOTE (WmAx @ Dec 31 2005, 09:33 AM)Just to p... Dec 31 2005, 19:25

WmAx QUOTE (Shade[ST),Dec 31 2005, 02:25 PM]QUOTE ... Dec 31 2005, 20:52

enry2k First: What about ensuring extremely controlled li... Jan 6 2006, 01:08

Pio2001 QUOTE (William @ Dec 30 2005, 05:03 AM)And wh... Jan 6 2006, 06:48

krabapple QUOTE (enry2k @ Jan 5 2006, 07:08 PM)First: W... Jan 6 2006, 20:27

enry2k
Thank you for quoting the thread, it is really i... Jan 8 2006, 20:36
crimsontide QUOTE (Revliskciuq @ Dec 29 2005, 08:11 PM)I ... Mar 13 2006, 14:36
Cyaneyes QUOTE (crimsontide @ Mar 13 2006, 08:36 AM)I ... Mar 13 2006, 15:55

crimsontide QUOTE (Cyaneyes @ Mar 13 2006, 08:55 AM)QUOTE... Mar 13 2006, 16:49
Societal Eclipse QUOTE (crimsontide @ Mar 13 2006, 09:36 AM)An... Mar 13 2006, 17:40
William OK, so here are some more technical questions I fo... Dec 30 2005, 04:03
probedb QUOTE (William @ Dec 30 2005, 04:03 AM)1) The... Jan 5 2006, 14:28
boombaard so, on a slightly different note, would the 24/96 ... Dec 30 2005, 14:24
Garf QUOTE (boombaard @ Dec 30 2005, 03:24 PM)so, ... Dec 30 2005, 14:25
boombaard QUOTE (Garf @ Dec 30 2005, 02:25 PM)QUOTE (bo... Dec 30 2005, 14:37
Garf QUOTE (boombaard @ Dec 30 2005, 03:37 PM)how ... Dec 30 2005, 15:13

boombaard QUOTE (Garf @ Dec 30 2005, 03:13 PM)QUOTE (bo... Dec 30 2005, 15:46

jussi well, and what about the HDCD (20bit) technology? ... Dec 30 2005, 15:52


Garf QUOTE (jussi @ Dec 30 2005, 04:52 PM)well, an... Dec 30 2005, 16:00

Garf QUOTE (boombaard @ Dec 30 2005, 04:46 PM)QUOT... Dec 30 2005, 15:56
Crissaegrim Definitive answer... Artists record at as high as ... Dec 30 2005, 17:02
bug80 QUOTE (Crissaegrim @ Dec 30 2005, 06:02 PM)De... Dec 30 2005, 17:09
William Well, it sounds like these 24bits / whatever kHz a... Dec 30 2005, 15:54
Wintershade Sorry for popping in like that, but here's my ... Dec 30 2005, 16:04
bug80 QUOTE (Wintershade @ Dec 30 2005, 05:04 PM)So... Dec 30 2005, 16:25

Wintershade QUOTE (bug80 @ Dec 30 2005, 05:25 PM)Do you h... Jan 2 2006, 12:45
krabapple QUOTE (Wintershade @ Dec 30 2005, 10:04 AM)So... Jan 6 2006, 20:16
Axon Some DSP algorithms may benefit from a high sampli... Dec 30 2005, 19:39
Lyx Regarding clipping and samplerate: according to a ... Dec 30 2005, 19:58
bug80 QUOTE (Lyx @ Dec 30 2005, 08:58 PM)Regarding ... Dec 31 2005, 12:23
Garf QUOTE (Lyx @ Dec 30 2005, 08:58 PM)As you kno... Dec 31 2005, 14:26
Raptus >16bit would be necessary if someone wanted to ... Dec 30 2005, 20:07
NoXFeR On a sidenote; recorders may want higher frequenci... Dec 31 2005, 00:05
bug80 QUOTE (NoXFeR @ Dec 31 2005, 01:05 AM)On a si... Dec 31 2005, 12:16
NoXFeR QUOTE (bug80 @ Dec 31 2005, 12:16 PM)QUOTE (N... Dec 31 2005, 15:18
WmAx QUOTE (NoXFeR @ Dec 31 2005, 10:18 AM)The poi... Dec 31 2005, 15:29
Lyx One more reason to instead simply use proper level... Dec 31 2005, 12:33
bug80 QUOTE (Lyx @ Dec 31 2005, 01:33 PM)One more r... Dec 31 2005, 13:33
Garf QUOTE (bug80 @ Dec 31 2005, 02:33 PM)QUOTE (L... Dec 31 2005, 14:20
bug80 QUOTE (Garf @ Dec 31 2005, 03:20 PM)QUOTE (bu... Dec 31 2005, 14:23
Garf QUOTE (bug80 @ Dec 31 2005, 03:23 PM)QUOTE (G... Dec 31 2005, 14:31
kwwong The main reason why sampling rates > 44.1Khz is... Dec 31 2005, 14:30
Garf QUOTE (kwwong @ Dec 31 2005, 03:30 PM)The mai... Dec 31 2005, 14:41

kwwong QUOTE (Garf @ Dec 31 2005, 07:41 AM)QUOTE (kw... Jan 1 2006, 04:30

kwwong QUOTE (kwwong @ Dec 31 2005, 09:30 PM)QUOTE (... Jan 1 2006, 04:39
WmAx QUOTE (kwwong @ Dec 31 2005, 09:30 AM)As for ... Dec 31 2005, 15:39
Garf Another thing to consider is that with proper dith... Dec 31 2005, 14:51
marcan QUOTE (Garf @ Dec 31 2005, 05:51 AM)Another t... Jan 5 2006, 15:57
enry2k QUOTE (marcan @ Jan 5 2006, 06:57 AM)QUOTE (G... Jan 8 2006, 21:28
Garf QUOTE (marcan @ Jan 5 2006, 04:57 PM)QUOTE (G... Jan 10 2006, 12:33
Garf I think what he's trying to say is this:
If y... Dec 31 2005, 15:31
Lyx I think he means playing 192khz sample at 44khz WI... Dec 31 2005, 15:31
ivalladt QUOTE (Garf @ Dec 29 2005, 03:13 PM)The quest... Dec 31 2005, 19:13
dekkersj QUOTE (Garf @ Dec 31 2005, 02:51 PM)Another t... Jan 2 2006, 15:41
Qjimbo Ok, back to the original question of the thread. T... Jan 9 2006, 00:20
Lyx QUOTE (Qjimbo @ Jan 9 2006, 12:20 AM)Firstly ... Jan 9 2006, 16:17
marcan QUOTE (Lyx @ Jan 9 2006, 07:17 AM)QUOTE (Qjim... Jan 9 2006, 17:59
Woodinville QUOTE (Lyx @ Jan 9 2006, 07:17 AM)This thread... Jan 10 2006, 00:38
Garf QUOTE (Woodinville @ Jan 10 2006, 01:38 AM)We... Jan 10 2006, 12:42
Woodinville QUOTE (Garf @ Jan 10 2006, 03:42 AM)QUOTE (Wo... Jan 10 2006, 23:41
CSMR Somehow this question brings out all the know-alls... Jan 9 2006, 01:52
AndyH-ha The Sampling Theorem says that signals containing ... Jan 9 2006, 08:28
bug80 QUOTE (AndyH-ha @ Jan 9 2006, 09:28 AM)T... Jan 9 2006, 10:19
Woodinville QUOTE (AndyH-ha @ Jan 8 2006, 11:28 PM)T... Jan 10 2006, 00:41
AndyH-ha My immediately available source is Principles of D... Jan 9 2006, 18:02
SebastianG QUOTE (AndyH-ha @ Jan 9 2006, 06:02 PM)o... Jan 9 2006, 18:30
stephanV @crimsontide:
You can never prove a negative. The... Mar 13 2006, 17:49
crimsontide QUOTE (stephanV @ Mar 13 2006, 10:49 AM)@crim... Mar 13 2006, 18:32
Pio2001 QUOTE (harlekeyn @ Mar 19 2006, 07:58 AM)If y... Mar 19 2006, 22:07
crimsontide Well I agree with what Tristan said – For example ... Mar 20 2006, 11:03
Woodinville QUOTE (crimsontide @ Mar 20 2006, 02:03 AM)I ... Mar 20 2006, 21:19
harlekeyn WHEN COMPARING digital audio to digital photograph... Apr 4 2006, 16:48
benski With somewhat expensive studio equipment (RME Hamm... Apr 4 2006, 16:56![]() ![]() |
|
Lo-Fi Version | Time is now: 19th May 2013 - 01:01 |