Sampling rates higher than 44.1Khz? |
Sampling rates higher than 44.1Khz? |
Feb 5 2006, 01:10
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#1
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Group: Members Posts: 110 Joined: 3-November 03 Member No.: 9637 |
I recently met a musician who claims he can quite easily hear the difference between 44.1KHz and 96KHz.
This shocked me a little because I'd always been told that the human ear cannot hear any higher quality than CD (44.1KHz) quality. So... was this guy just lying (or fooled by his senses), or was I being lied to when I was told the human ear cannot hear any higher quality than CD? This post has been edited by Grand Dizzy: Feb 5 2006, 01:11 |
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Feb 8 2006, 23:06
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#2
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Group: Members Posts: 110 Joined: 3-November 03 Member No.: 9637 |
This thread is fascinating! But most of it is too techy for me unfortunately.
Could anyone try again to explain how these byproduct tones/beats come about? And what is the low pass filter's involvement in this? (What is a low pass filter anyway?) |
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Feb 9 2006, 02:53
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#3
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![]() Group: Members Posts: 439 Joined: 9-February 05 From: county down Member No.: 19713 |
QUOTE (Grand Dizzy @ Feb 8 2006, 10:06 PM) This thread is fascinating! But most of it is too techy for me unfortunately. Could anyone try again to explain how these byproduct tones/beats come about? And what is the low pass filter's involvement in this? (What is a low pass filter anyway?) Imagine two people walking side by side but with different length of steps. They can start pacing together on the same foot, but soon they will be out of step, and on different foots, some more steps later theyll get into pace again and some steps more -out of pace...the cycle will continue. That cycle is the beating of the two different paces. The PCM record is like noting down the gross foot position every click of a timer, so on clicks where both walkers feet are agreeing the gross foot position will be complimentry , when the walkers are directly out of step, each foot's position will counter the other and if directly out of step (and the feet are equal weight) their positions impression in the gross feet record will be zero. In the record it looks like there is one foot moving at a similar rate but twice as much as each of the real feet, but coming in and out of existence in time with the beat period. The question of how this beat period is generating an actual tone (other than the two tones related to the walkers paces) on playback of the record, is in contention in this thread. Some believe that the beat period will be heard as a tone (walkers pace), or that the period will produced a tone in the air ~maybe a fluid dynamic phenomenon or something. It should be remembered that the beat isnt a tone though, its the periodic rising and falling in loudness of a tone. The frequency of the tones being examined here is ultrasonic but playing their PCM record is producing an audible tone with the frequency of the beat period. This is suggesting to some people that beat periods are hearable as tones. A lowpass filter cleans a pcm record of all mathematicaly apparent suggestions of sinusoidal oscillations above a certain frequency, (allows all the lower frequencies to pass). When the ultrasonic test signal is lowpassed to remove theoreticaly inaudible frequencies from the record, the 'sound' of the beat frequency disappears as well. The question is, is the 'sound' of the beat frequency something we would hear in real life or is it an error of the digital recording and playback process? -------------------- no conscience > no custom
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Feb 9 2006, 04:26
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#4
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Group: Members Posts: 101 Joined: 2-October 01 Member No.: 157 |
QUOTE (ChiGung @ Feb 8 2006, 08:53 PM) The question is, is the 'sound' of the beat frequency something we would hear in real life or is it an error of the digital recording and playback process? The sound of the beat freq has nothing to do with the digital process. You could say it is a completly analog phenomenon. It will happen with a digital source as well as with some high-bandwidth analog tape or a vinyl deck or whatever. It is just the mix of two different signals. |
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Feb 9 2006, 13:53
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#5
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![]() Group: Members Posts: 439 Joined: 9-February 05 From: county down Member No.: 19713 |
QUOTE (LoKi128 @ Feb 9 2006, 03:26 AM) The sound of the beat freq has nothing to do with the digital process. You could say it is a completly analog phenomenon. It will happen with a digital source as well as with some high-bandwidth analog tape or a vinyl deck or whatever. It is just the mix of two different signals. I know a beat will happen whatever, but a sound is generated in some playback configurations and not others.QUOTE (bug80) So you added two sine waves with an amplitude of -3dBFs? In that case the result will clip and that may explain the tone you heard.. No ones been listening to clipped test signals It has been mentioned that in the real world very high frequencies like this may produce audible products, but with these test signals no post processing has been done to the sine waves to simulate possible real world phenomenon, the impression of two ultrasonic sines should be all that is present in the PCM record -no subtle air dynamic phenomon in this signal. But an unexplained noise is present on playback. Since, high quality lowpassing leaves no audible noise, it is consistent with the virtual sines not having generated any extra audible product. So threre really appears to me to be a problem in the playback. Maybe this is lax internal resampling in the soundcard, or patterned rounding error, i can only guess. Maybe try same experiment at 24 bits, or try playback through a ~XiFi -------------------- no conscience > no custom
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Grand Dizzy Sampling rates higher than 44.1Khz? Feb 5 2006, 01:10
AndyH-ha The most profound differences are not higher frequ... Feb 5 2006, 03:34
gameplaya15143 call him/her on it... make em prove it to you
it ... Feb 5 2006, 03:38
Grand Dizzy Andy, I didn't realise antialiasing filters we... Feb 5 2006, 21:48
AndyH-ha MOST audio players (as part of the DAC) use anti-a... Feb 6 2006, 03:17
Grand Dizzy Duhh... sorry, that all went completely over my he... Feb 6 2006, 13:49
krabapple QUOTE (Grand Dizzy @ Feb 6 2006, 07:49 AM)Duh... Feb 7 2006, 17:48
hdante QUOTE (krabapple @ Feb 7 2006, 02:48 PM)QUOTE... Feb 7 2006, 18:06
SebastianG QUOTE (hdante @ Feb 7 2006, 06:06 PM)[...] Fo... Feb 7 2006, 19:29
hdante QUOTE (SebastianG @ Feb 7 2006, 04:29 PM)QUOT... Feb 7 2006, 22:27
mandel QUOTE (hdante @ Feb 7 2006, 10:27 PM)QUOTE (S... Feb 7 2006, 23:51
RockFan QUOTE (mandel @ Feb 7 2006, 02:51 PM)That... Feb 8 2006, 00:07

krabapple QUOTE (RockFan @ Feb 7 2006, 06:07 PM)QUOTE (... Feb 8 2006, 00:27
hdante QUOTE (mandel @ Feb 7 2006, 08:51 PM)That... Feb 8 2006, 00:48

mandel QUOTE (hdante @ Feb 8 2006, 12:48 AM)QUOTE (m... Feb 8 2006, 01:04

WmAx QUOTE (mandel @ Feb 7 2006, 08:04 PM)Here is ... Feb 8 2006, 01:15


mandel QUOTE (WmAx @ Feb 8 2006, 01:15 AM)QUOTE (man... Feb 8 2006, 01:28


ChiGung QUOTE (mandel @ Feb 7 2006, 08:04 PM)Here is ... Feb 8 2006, 04:39


WmAx QUOTE (mandel @ Feb 7 2006, 08:28 PM)-
Here w... Feb 9 2006, 06:22


bug80 QUOTE (WmAx @ Feb 9 2006, 07:22 AM)Did you no... Feb 9 2006, 10:48


WmAx QUOTE (bug80 @ Feb 9 2006, 05:48 AM)QUOTE (Wm... Feb 9 2006, 15:32

hdante QUOTE (mandel @ Feb 7 2006, 10:04 PM)Same res... Feb 8 2006, 15:41

mandel QUOTE (hdante @ Feb 8 2006, 03:41 PM)QUOTE (m... Feb 8 2006, 18:12
WmAx QUOTE (mandel @ Feb 7 2006, 06:51 PM)Why do y... Feb 8 2006, 00:57
enry2k I know that oversampling in A/D and D/A converters... Feb 6 2006, 14:06
Hollunder QUOTE (Grand Dizzy @ Feb 6 2006, 01:49 PM)Duh... Feb 6 2006, 15:53
Grand Dizzy Oh I think I get it.
It's a lot like picture ... Feb 6 2006, 23:40
Hollunder right, it's principialy the same
I found a ni... Feb 7 2006, 12:58
RockFan QUOTE (Grand Dizzy @ Feb 4 2006, 04:10 PM)I r... Feb 7 2006, 20:38
krabapple QUOTE (RockFan @ Feb 7 2006, 02:38 PM)Now as ... Feb 7 2006, 22:11

RockFan QUOTE (krabapple @ Feb 7 2006, 01:11 PM)Wrong... Feb 7 2006, 23:21

WmAx QUOTE (RockFan @ Feb 7 2006, 06:21 PM)You sim... Feb 7 2006, 23:45

RockFan QUOTE (RockFan @ Feb 7 2006, 02:21 PM)Of cour... Feb 7 2006, 23:51
hdante QUOTE (RockFan @ Feb 7 2006, 05:38 PM)On play... Feb 7 2006, 22:37

RockFan QUOTE (hdante @ Feb 7 2006, 01:37 PM)Again, I... Feb 7 2006, 23:40

krabapple QUOTE (RockFan @ Feb 7 2006, 05:40 PM)QUOTE (... Feb 8 2006, 00:00


RockFan QUOTE (krabapple @ Feb 7 2006, 03:00 PM)I loo... Feb 8 2006, 00:11


RockFan You bore me.
The last word is yours, please do sa... Feb 8 2006, 00:19

hdante QUOTE (RockFan @ Feb 7 2006, 08:40 PM)But man... Feb 8 2006, 00:22
WmAx QUOTE (RockFan @ Feb 7 2006, 03:38 PM)Please ... Feb 7 2006, 23:39
RockFan QUOTE (WmAx @ Feb 7 2006, 02:39 PM)By reading... Feb 7 2006, 23:44
sven_Bent @gangran dizzy
i hear alot of audiophiles around ... Feb 7 2006, 23:04
AndyH-ha QUOTE Why do you say the hi-res mix may be safely ... Feb 8 2006, 00:27
mandel QUOTE (AndyH-ha @ Feb 8 2006, 12:27 AM)Q... Feb 8 2006, 00:37
krabapple http://www.ioforums.net/forums/view_topic....rum_i... Feb 8 2006, 00:49
LoKi128 Well, here is what little I can remember from RF t... Feb 9 2006, 02:31
Hollunder I guess the best way to proof that it has influenc... Feb 9 2006, 04:26
krabapple more on the 'beating' issue, from James Jo... Feb 9 2006, 18:13
hdante There's too much interpreting here. I've f... Feb 9 2006, 18:34
ChiGung QUOTE (hdante @ Feb 9 2006, 05:34 PM)QUOTE (m... Feb 9 2006, 19:00

SebastianG QUOTE (ChiGung @ Feb 9 2006, 07:00 PM)Unfortu... Feb 9 2006, 19:25


ChiGung Points well made sebG - seems you are cool
-Trie... Feb 9 2006, 19:40


hdante QUOTE (SebastianG @ Feb 9 2006, 04:25 PM)I co... Feb 9 2006, 19:42

hdante QUOTE (ChiGung @ Feb 9 2006, 04:00 PM) That i... Feb 9 2006, 19:39

bug80 QUOTE (hdante @ Feb 9 2006, 08:39 PM)Ok, I th... Feb 9 2006, 19:51

hdante QUOTE (bug80 @ Feb 9 2006, 04:51 PM)And how e... Feb 9 2006, 19:58

bug80 QUOTE (hdante @ Feb 9 2006, 08:58 PM)QUOTE (b... Feb 9 2006, 20:06

hdante QUOTE (bug80 @ Feb 9 2006, 05:06 PM)I did and... Feb 9 2006, 20:09

bug80 QUOTE (hdante @ Feb 9 2006, 09:09 PM)QUOTE (b... Feb 9 2006, 20:16

hdante QUOTE (bug80 @ Feb 9 2006, 05:16 PM)... yes? ... Feb 9 2006, 20:23


bug80 QUOTE (hdante @ Feb 9 2006, 09:23 PM)QUOTE (b... Feb 9 2006, 20:26


hdante QUOTE (bug80 @ Feb 9 2006, 05:26 PM)By now, d... Feb 9 2006, 21:19


bug80 QUOTE (hdante @ Feb 9 2006, 10:19 PM)QUOTE (b... Feb 9 2006, 21:51

ChiGung QUOTE (bug80 @ Feb 9 2006, 07:16 PM)QUOTE (hd... Feb 9 2006, 20:40

bug80 QUOTE (ChiGung @ Feb 9 2006, 09:40 PM)QUOTE (... Feb 9 2006, 20:45

ChiGung QUOTE (bug80 @ Feb 9 2006, 07:45 PM)QUOTE (Ch... Feb 9 2006, 20:56
mandel QUOTE (hdante @ Feb 9 2006, 06:34 PM)There... Feb 9 2006, 22:40
SebastianG QUOTE (Grand Dizzy @ Feb 8 2006, 11:06 PM)Thi... Feb 9 2006, 18:17
hdante QUOTE (SebastianG @ Feb 9 2006, 03:17 PM)So w... Feb 9 2006, 18:46
bug80 QUOTE (hdante @ Feb 9 2006, 07:46 PM)Remember... Feb 9 2006, 18:54
krabapple JJ again , at even greater length and detail, on h... Feb 9 2006, 18:45
bug80 Here is a little Matlab code for anyone who likes ... Feb 9 2006, 19:08
ChiGung QUOTE (bug80 @ Feb 9 2006, 06:08 PM)Here is a... Feb 9 2006, 19:11
bug80 QUOTE (ChiGung @ Feb 9 2006, 08:11 PM)QUOTE (... Feb 9 2006, 19:15
ChiGung QUOTE (bug80 @ Feb 9 2006, 06:15 PM)QUOTE (Ch... Feb 9 2006, 19:21
bug80 QUOTE (ChiGung @ Feb 9 2006, 08:21 PM)QUOTE (... Feb 9 2006, 19:25
hdante QUOTE (ChiGung @ Feb 9 2006, 04:21 PM)Ok, ill... Feb 9 2006, 19:45
ChiGung QUOTE (hdante @ Feb 9 2006, 06:45 PM)QUOTE (C... Feb 9 2006, 19:55
SebastianG It's a matter of time/frequency resolution. If... Feb 9 2006, 20:56
Pio2001 Oh no !
QUOTE (AndyH-ha @ Feb 5 2... Feb 10 2006, 00:48
ChiGung I think i can see that happening in the amp - that... Feb 10 2006, 01:53
Pio2001 QUOTE (mandel @ Feb 8 2006, 02:28 AM)Here whe... Feb 10 2006, 00:49
bug80 QUOTE (Pio2001 @ Feb 10 2006, 01:49 AM)QUOTE ... Feb 10 2006, 11:17
LoKi128 QUOTE (bug80 @ Feb 10 2006, 05:17 AM)Anyway, ... Feb 11 2006, 04:04
Rotareneg For an example of ultrasonic sound producing audib... Feb 10 2006, 07:18![]() ![]() |
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