LAME 3.98 Final, 2008-07-04 23:09 |
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LAME 3.98 Final, 2008-07-04 23:09 |
Jul 6 2008, 14:00
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#51
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![]() Group: Members Posts: 3620 Joined: 14-May 03 From: Bad Herrenalb Member No.: 6613 |
Do you guys recommend -V5.7 to be used in my test?
-------------------- http://listening-tests.hydrogenaudio.org/sebastian/
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Jul 6 2008, 14:01
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#52
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Group: Members Posts: 166 Joined: 28-September 06 Member No.: 35705 |
It seems that there is something wrong with the current compiles with libsndfile. A few testruns with .flac files as input produced mp3 files with only noise in them. Just a plain CODE LAME.EXE -V 3 "TRACK01.FLAC" libsndfile-1.dll was in the workig directory of course Could somebody confirm this please ? I also have this problem. I am assuming that the precompiled libsndfile-1.dll that is provided with the libsndfile download was not compiled with FLAC support. I don't know this for a fact and, although I've hunted high and low, I can't find any definitive answer to this, but it certainly does not have any FLAC dll dependency. When I have the opportunity, I will try compiling with FLAC support. This LAME build will work with official pre versions of libsndfile 1.0.18 with FLAC support: http://www.mega-nerd.com/tmp/?M=D Direct links - libsndfile-1-0-18pre22a-setup.exe (installer), libsndfile-1.dll (extracted) This post has been edited by ZinCh: Jul 6 2008, 14:02 |
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Jul 6 2008, 14:48
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#53
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Group: Members (Donating) Posts: 531 Joined: 18-November 01 From: The Netherlands Member No.: 481 |
Thanks ZinCh!
The strange part of this is the fact that FLAC support is explicitly mentioned in the table http://www.mega-nerd.com/libsndfile/ |
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Jul 6 2008, 14:49
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#54
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![]() Group: Members Posts: 325 Joined: 14-December 01 Member No.: 641 |
Do you guys recommend -V5.7 to be used in my test? I think NO coz there is no possibility to make all participating coders to produce equal resulting bit rates. So the use of real-life settings (resulting in acceptable bit rates) seems to be a reasonable compromise. -------------------- keeping audio clear together - soundexpert.org
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Jul 6 2008, 15:19
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#55
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3708 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
It seems that there is something wrong with the current compiles with libsndfile. A few testruns with .flac files as input produced mp3 files with only noise in them. Just a plain CODE LAME.EXE -V 3 "TRACK01.FLAC" libsndfile-1.dll was in the workig directory of course Could somebody confirm this please ? I also have this problem. I am assuming that the precompiled libsndfile-1.dll that is provided with the libsndfile download was not compiled with FLAC support. I don't know this for a fact and, although I've hunted high and low, I can't find any definitive answer to this, but it certainly does not have any FLAC dll dependency. When I have the opportunity, I will try compiling with FLAC support. This LAME build will work with official pre versions of libsndfile 1.0.18 with FLAC support: http://www.mega-nerd.com/tmp/?M=D Direct links - libsndfile-1-0-18pre22a-setup.exe (installer), libsndfile-1.dll (extracted) Brilliant, thanks. -------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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Jul 6 2008, 16:11
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#56
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3708 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly.
(Both builds include the new dll.) -------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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Jul 6 2008, 16:23
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#57
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![]() Group: Members Posts: 187 Joined: 30-September 01 From: North Carolina Member No.: 114 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly. (Both builds include the new dll.) Whoa! I've been waiting 3 years for this day! Whoo hoo! Just downloaded and tested. Finally can drop a FLAC and get a MP3. One note: On the Encoding Options screen is showing "Using L.A.M.E. v3.98 beta 8 encoding engine"....is this a typo, or is this still using beta 8 and not the final version? Also - is the Variable Bitrate Mode relevant anymore? Doesn't 3.98 use --vbr-new as default? Wasn't that what this setting changed, the old vs. new VBR mode? I'm assuming Standard is now --vbr-new. Can you clarify? Lastly - is there anyway to show the -V settings along the slider so we know where along the scale we're locked in on say -V2 -V3 -V4 -V5, etc. I'm finding it impossible to tell where -V4 is so I can compare LameDrop files with the output of foobar. If this can't be done, don't sweat it. Anyway, thank you so much for getting LameDropXPd to work with FLAC. This post has been edited by Daffy: Jul 6 2008, 16:32 |
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Jul 6 2008, 16:35
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#58
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3708 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly. (Both builds include the new dll.) Whoa! I've been waiting 3 years for this day! Whoo hoo! Just downloaded and tested. Finally can drop a FLAC and get a MP3. One note: On the Encoding Options screen is showing "Using L.A.M.E. v3.98 beta 8 encoding engine"....is this a typo, or is this still using beta 8 and not the final version? Also - is the Variable Bitrate Mode relevant anymore? Doesn't 3.98 use --vbr-new as default? Wasn't that what this setting changed, the old vs. new VBR mode? I'm assuming Standard is now --vbr-new. Can you clarify? Lastly - is there anyway to show the -V settings along the slider so we know where along the scale we're locked in on say -V2 -V3 -V4 -V5, etc. I'm finding it impossible to tell where -V4 is so I can compare LameDrop files with the output of foobar. If this can't be done, don't sweat it. Anyway, thank you so much for getting LameDropXPd to work with FLAC. Your right, it was a typo! -------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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Jul 6 2008, 16:42
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#59
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![]() Group: Members Posts: 187 Joined: 30-September 01 From: North Carolina Member No.: 114 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly. (Both builds include the new dll.) Whoa! I've been waiting 3 years for this day! Whoo hoo! Just downloaded and tested. Finally can drop a FLAC and get a MP3. One note: On the Encoding Options screen is showing "Using L.A.M.E. v3.98 beta 8 encoding engine"....is this a typo, or is this still using beta 8 and not the final version? Also - is the Variable Bitrate Mode relevant anymore? Doesn't 3.98 use --vbr-new as default? Wasn't that what this setting changed, the old vs. new VBR mode? I'm assuming Standard is now --vbr-new. Can you clarify? Lastly - is there anyway to show the -V settings along the slider so we know where along the scale we're locked in on say -V2 -V3 -V4 -V5, etc. I'm finding it impossible to tell where -V4 is so I can compare LameDrop files with the output of foobar. If this can't be done, don't sweat it. Anyway, thank you so much for getting LameDropXPd to work with FLAC. Your right, it was a typo! OK, looks like we still need to toggle "Fast" on Variable Bitrate Mode to get --vbr-new. Is the old vbr mode still an option in 3.98 because it looks like the "Standard" setting is still using the old mode. I thought I read that --vbr-new is now the default. |
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Jul 6 2008, 16:51
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#60
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Group: Members Posts: 96 Joined: 3-February 02 From: Finland Member No.: 1246 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly. Hi John, thanks for the release with flac support. OK, looks like we still need to toggle "Fast" on Variable Bitrate Mode to get --vbr-new. Is the old vbr mode still an option in 3.98 because it looks like the "Standard" setting is still using the old mode. I thought I read that --vbr-new is now the default. You're right, with "Standard" setting lamedrop uses the old mode. I converted few flacs to mp3's and encspot shows in Lame Tag: "VBR Method - vbr-old / vbr-rh". If i encode wav's with normal 3.98 lame, encspot shows in Lame Tag: "VBR Method - vbr mtrh". Also, LamedropXPd doesn't copy tags from flacs to mp3 like oggdropXPd does. But i guess this is because of libsndfile... |
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Jul 6 2008, 17:01
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#61
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3708 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
You're right, I forgot to change the default on the Method. I've changed it for subsequent compiles, but it's probably not worth uploading again.
And, Kim_C, you're also right, as the FLAC routines are courtesy of libsndfile, tag copying is not catered for, but still a step in the right direction, I think. -------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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Jul 6 2008, 17:33
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#62
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Group: Members Posts: 36 Joined: 28-November 06 Member No.: 38153 |
OK, I've updated the lame.exe download now compiled to use the libsndfile 1.0.18pre22a dll and I've also added a build of lamedropXPd that works with the same dll and both now accept FLAC files as input and process accordingly. (Both builds include the new dll.) Wow As always, thanks ! |
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Jul 6 2008, 21:20
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#63
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![]() Group: Members Posts: 70 Joined: 22-April 03 Member No.: 6122 |
Do you guys recommend -V5.7 to be used in my test? I want to see a comparison of different encoders in mostly equal bitrate ranges. So if -V 5 now produces ~150kbps in a 128kbps test ist's not ok in my opinion. I also would like to see lame 3.98 and 3.97; so we may get a new recommended encoder + setting with lame 3.98 after the test. |
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Jul 6 2008, 23:31
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#64
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Group: Members Posts: 116 Joined: 28-September 04 From: Germany Member No.: 17360 |
Thanks to the Lame devs for the new version and many thanks to John33 for finally including FLAC support into LamedropXPd
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Jul 7 2008, 00:12
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#65
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![]() Group: Members Posts: 690 Joined: 22-April 06 Member No.: 29877 |
I have seem to have ripped a NES video game music sample that LAME 3.97 sounds worse then 3.98 at -V5.
LAME 3.97 -V 5 --vbr-new CODE foo_abx 1.3.3 report foobar2000 v0.9.5.3 2008/07/06 23:54:31 File A: C:\Temp\Metal Gear NFS Rip Preview\NES_MetalGearBGM LAME3.97 V5.mp3 File B: C:\Temp\Metal Gear NFS Rip Preview\NES_MetalGearBGM.flac 23:54:31 : Test started. 23:54:51 : 01/01 50.0% 23:55:00 : 02/02 25.0% 23:55:28 : 03/03 12.5% 23:55:44 : 04/04 6.3% 23:55:58 : 05/05 3.1% 23:56:04 : 06/06 1.6% 23:56:13 : 07/07 0.8% 23:56:27 : 08/08 0.4% 23:56:33 : 09/09 0.2% 23:56:44 : 10/10 0.1% 23:56:46 : Test finished. ---------- Total: 10/10 (0.1%) LAME 3.98 -V 5 CODE foo_abx 1.3.3 report foobar2000 v0.9.5.3 2008/07/06 23:57:43 File A: C:\Temp\Metal Gear NFS Rip Preview\NES_MetalGearBGM LAME3.98 V5.mp3 File B: C:\Temp\Metal Gear NFS Rip Preview\NES_MetalGearBGM.flac 23:57:43 : Test started. 23:58:13 : 01/01 50.0% 23:58:24 : 02/02 25.0% 23:59:19 : 03/03 12.5% 23:59:39 : 04/04 6.3% 23:59:46 : 05/05 3.1% 00:00:23 : 06/06 1.6% 00:00:40 : 07/07 0.8% 00:00:47 : 07/08 3.5% 00:01:05 : 08/09 2.0% 00:01:46 : 08/10 5.5% 00:01:50 : Test finished. ---------- Total: 8/10 (5.5%) I have to seem to have more trouble doing a ABX on the 3.98 encode. At the moment am having trouble doing any tests, since I can not barely hear much at of my right ear, which is likely to be a bad ear wax build up hopefully. The sample was a 30 sec preview, produced on foobar2000 with the Game Emu music plugin. from a NSF file of a NES and MSX game called Metal Gear. The source was a FLAC preview trancode with the Mono to Stero DSP plugin enabled. EDIT: I have uploaded the sample This post has been edited by /mnt: Jul 7 2008, 02:54 -------------------- "I never thought I'd see this much candy in one mission!"
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Jul 7 2008, 20:04
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#66
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Group: Members Posts: 111 Joined: 27-January 06 Member No.: 27371 |
Thanks, another great release
BTW, I'm not sure if anyone's noticed but many of the pages on the official LAME sourceforge website are not valid XHTML 1.0 Transitional. |
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Jul 8 2008, 07:37
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#67
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Group: Members Posts: 26 Joined: 4-June 08 Member No.: 54034 |
john33, a big thank you for the LAME 3.98 compile(s) on Rarewares! Many thanks brother.
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Jul 8 2008, 09:18
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#68
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![]() Group: Members Posts: 90 Joined: 22-August 07 Member No.: 46407 |
Is there a 64 bit compile available from anyone yet?
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Jul 8 2008, 12:24
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#69
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![]() Group: Members Posts: 191 Joined: 4-January 02 From: USA Member No.: 912 |
I know that there are 64bit versions of LAME out there for Unix, such as the version that I run on my x64 Arch Linux box, but I can't recall ever seeing one for Windows. Is a 64 bit version possible for Windows?
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Jul 8 2008, 12:55
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#70
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![]() Group: Members Posts: 90 Joined: 22-August 07 Member No.: 46407 |
There's an old one out there, apparently it was slightly faster, in the order on 10%, in 64-bit. I'm hoping someone has or will do a binary for 3.98.
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Jul 8 2008, 13:17
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#71
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![]() Group: Members Posts: 742 Joined: 27-May 02 From: Oslo, Norway Member No.: 2133 |
Is there a 64 bit compile available from anyone yet? My LAME binary contain 64-bit code. http://www.rarewares.org/files/mp3/Lame%203.98.dmg |
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Jul 8 2008, 13:21
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#72
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![]() Group: Members Posts: 90 Joined: 22-August 07 Member No.: 46407 |
Is that a Mac binary? Why DMG? I see it is. Very funny. Do a 64-bit version for the OS that most people use and I'll be your best friend. This post has been edited by Bad Monkey: Jul 8 2008, 13:23 |
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Jul 8 2008, 17:41
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#73
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![]() Group: Members Posts: 191 Joined: 4-January 02 From: USA Member No.: 912 |
Is that a Mac binary? Why DMG? Disk images are the standard way of distributing programs in the Mac world (or at least it was when I sold my Mac and bought a PC in 2006). Sadly, in Windows almost every app maker seems to think you need an installer when a simply zip file would suffice. But back on topic, I gave 3.98 a try and it seems very nice. I embedded cover art into a test file and Foobar and iTunes both picked it up fine. I also noticed in the command help that you can now supply not just the track number but also total tracks of the album. All in all, a nice update I'd say. This post has been edited by Agent69: Jul 8 2008, 17:42 |
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Jul 8 2008, 17:54
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#74
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![]() Group: Members Posts: 40 Joined: 22-March 04 Member No.: 12918 |
I can't wait to update my apps.
I am a alt preset extreme kind of sort . I guess this is still V0? Has this improved any over the early 3.98 betas? Thanks! |
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Jul 8 2008, 17:59
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#75
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![]() Group: Members Posts: 191 Joined: 4-January 02 From: USA Member No.: 912 |
Since the "newer VBR code is now LAME's default VBR routine", does that mean that
CODE -V0 --vbr-new now simply becomes CODE -V0
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