How to make WSH panel rollover button? |
How to make WSH panel rollover button? |
Mar 27 2010, 14:51
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Group: Members Posts: 2 Joined: 28-February 10 Member No.: 78583 |
I am making columnsUI skin, but I have a problem.
How to make WSH panel rollover menu button? here is my code. please help me.... sorry for my poor english... CODE function RGB(r,g,b,a){ return ((a<<24)|(r<<16)|(g<<8)|(b)); }
var imgh = gdi.image(fb.FoobarPath+"Skins\\shootke\\btn-menuh.png"); var img = gdi.image(fb.FoobarPath+"Skins\\shootke\\btn-menu.png"); function on_paint(gr){ gr.SetInterpolationMode(7); gr.DrawImage(img,0,0,83,55,0,0,83,55); } window.Repaint(); function on_mouse_move(x,y) { } function on_mouse_leave() { } var MF_SEPARATOR = 0x00000800; var MF_ENABLED = 0x00000000; var MF_GRAYED = 0x00000001; var MF_DISABLED = 0x00000002; var MF_UNCHECKED = 0x00000000; var MF_CHECKED = 0x00000008; var MF_STRING = 0x00000000; var MF_POPUP = 0x00000010; var MF_RIGHTJUSTIFY = 0x00004000; function on_mouse_lbtn_up(x, y) { var basemenu = window.CreatePopupMenu(); var contextman = fb.CreateContextMenuManager(); contextman.InitNowPlaying(); var child1 = window.CreatePopupMenu(); //File var child2 = window.CreatePopupMenu(); //Edit var child3 = window.CreatePopupMenu(); //View var child4 = window.CreatePopupMenu(); //Playback var child5 = window.CreatePopupMenu(); //Library var child6 = window.CreatePopupMenu(); //Help var child7 = window.CreatePopupMenu(); //Now playing var menuman1 = fb.CreateMainMenuManager(); var menuman2 = fb.CreateMainMenuManager(); var menuman3 = fb.CreateMainMenuManager(); var menuman4 = fb.CreateMainMenuManager(); var menuman5 = fb.CreateMainMenuManager(); var menuman6 = fb.CreateMainMenuManager(); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child1.ID, "File"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child2.ID, "Edit"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child3.ID, "View"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child4.ID, "Playback"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child5.ID, "Library"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child6.ID, "Help"); basemenu.AppendMenuItem(MF_STRING | MF_POPUP, child7.ID, "Now Playing"); menuman1.Init("file"); menuman2.Init("edit"); menuman3.Init("View"); menuman4.Init("playback"); menuman5.Init("library"); menuman6.Init("help"); menuman1.BuildMenu(child1, 1, 200); menuman2.BuildMenu(child2, 201, 200); menuman3.BuildMenu(child3, 401, 200); menuman4.BuildMenu(child4, 601, 300); menuman5.BuildMenu(child5, 901, 300); menuman6.BuildMenu(child6, 1201, 100); contextman.InitNowPlaying(); contextman.BuildMenu(child7, 1301, -1); ret = 0; ret = basemenu.TrackPopupMenu(x, y); // fb.trace(ret); switch (true) { case (ret >= 1 && ret < 201): menuman1.ExecuteByID(ret - 1); break; case (ret >= 201 && ret < 401): menuman2.ExecuteByID(ret - 201); break; case (ret >= 401 && ret < 601): menuman3.ExecuteByID(ret - 401); break; case (ret >= 601 && ret < 901): menuman4.ExecuteByID(ret - 601); break; case (ret >= 901 && ret < 1201): menuman5.ExecuteByID(ret - 901); break; case (ret >= 1201 && ret < 1301): menuman6.ExecuteByID(ret - 1201); break; case (ret >= 1301): contextman.ExecuteByID(ret - 1301); break; } basemenu.Dispose(); contextman.Dispose(); menuman1.Dispose(); menuman2.Dispose(); menuman3.Dispose(); menuman4.Dispose(); menuman5.Dispose(); menuman6.Dispose(); } |
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