BASSMIDI MIDI synthesiser for Windows XP/Vista/7, A new SoundFont based MIDI synth for Win7/Vista/XP |
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BASSMIDI MIDI synthesiser for Windows XP/Vista/7, A new SoundFont based MIDI synth for Win7/Vista/XP |
Feb 8 2012, 21:01
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#126
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Group: Members Posts: 40 Joined: 4-April 08 Member No.: 52552 |
Hi DB1989,
My sincere apologies! I didn't see you murged it. I will be much more careful next time. I posted that last message in a hurry this morning. Mudlord, I don't know exactly what you mean by Run regsvr /u bassmididrv.dll on the driver dll. Since I'm visually impaired I can't see the image you posted. what steps should I take to get to it? The rest looks pretty easy. |
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Feb 8 2012, 21:23
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#127
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Group: Super Moderator Posts: 4330 Joined: 23-June 06 Member No.: 32180 |
It’s no problem! It was a lot of writing to do again; I bet you now wish that you’d spared your fingers all that extra work.
Whilst I can’t presume to speak for mudlord, I’ll try to help. First, you can run the suggested command by clicking the Start button and selecting Run (or use the shortcut: hold the Windows key and press R) and then typing “regsvr /u bassmididrv.dll” and clicking OK/pressing Enter. Next, his image: It’s a screenshot of Registry Editor, viewing this registry entry: QUOTE Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\Windows NT\CurrentVersion\Drivers32 Do another Run command, but this time with the text “regedit”. Next, use the newly opened program to navigate to said registry key, and follow mudlord’s instruction of deleting any values therein that mention bassmididrv.dll. Next, use a Windows file search to find any instances of said DLL, and delete them. Finally, restart.
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Feb 9 2012, 00:11
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#128
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Group: Members Posts: 40 Joined: 4-April 08 Member No.: 52552 |
Hi,
Those instructions were exactly what I needed. However several more problems presented themselves. First, I am using XP SP3 here. I will have to upgrade soon. Anyway, that may be helpful when I explain the following things. when I went to the run dialog and typed that command, Windows said it couldn't find regsvr. So, I downloaded a program called regsvr32 from the microsoft support center. I ran that command through it, and it said that unregistration of bassmididrv.dll succeeded. The only bassmididrv.dll file I have is in the system32 folder. That's probably expected. I cannot delete it because when I do, it brings up the typical file is already in use message. I'm guessing then that the registry thing didn't work out. But, I haven't restarted yet, I just ran regsvr then tried to delete the file. Maybe a restart is in order? I got the impression that I should delete the file first before the restart though. There are a few references to bassmididrv.dll in my registry as well. Most of them are in folders I never heard of, nothing like the directory in your post. If anyone wants a list I can try to make one, but I haven't even counted them yet. Then again a registry was meant to have folders nobody knows about. I'm not in familiar territory here. Any further advice? |
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Feb 9 2012, 00:23
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#129
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
Maybe delete the registry keys in the Drivers32 repository ONLY and unregister the DLL, then restart? Then delete the dll?
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Feb 9 2012, 02:31
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#130
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![]() Group: Admin Posts: 4218 Joined: 15-December 02 Member No.: 4082 |
The exact command is regsvr32. And you may need to supply the full path to bassmididrv.dll, which is in C:\windows\system32. And since you are using a 32-bit operating system, the registry path does not include the Wow6432Node part.
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Feb 9 2012, 12:03
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#131
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Group: Members Posts: 40 Joined: 4-April 08 Member No.: 52552 |
Hi all,
Mudlord, the suggestion was very helpful. I counted three Bassmidi references to get rid of. Then I restarted and the DLL went without a problem. I deleted the whole bassmididrv folder while I was at it. Code54, I figured those little differences out with a tiny bit of research, and by accident. Thanks for clearing that up, as I wasn't so sure. So Bassmidi 1.06 is working flawlessly on here now, and it is only showing up once. Things are good. Even though I am still using an older version,I am very much looking forward to see what comes next. Hopefully this issue won't be one of those things. AT least I know what to do if I forget to uninstall the old version. |
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Feb 12 2012, 06:09
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#132
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
I thought we already added functionality to detect versions already installed to the installer, so if you run a newer installer, it will uninstall the old.
EDIT: yes, current SVN does so o.o This post has been edited by mudlord: Feb 12 2012, 13:39 |
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Feb 13 2012, 14:30
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#133
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
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Feb 27 2012, 00:27
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#134
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
I would like to know of any games that have issues with the current driver.
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Feb 27 2012, 09:42
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#135
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
there, 3.0 out. major changes on the winmm driver.
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Mar 2 2012, 04:17
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#136
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
Still crashes on Winamp and Games like Final Fantasy 7. I installed the 2.01 again....
-------------------- http://giantsoundfont.npage.de/
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Mar 2 2012, 04:20
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#137
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
The Problem exist since the 2.02 Version.
-------------------- http://giantsoundfont.npage.de/
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Mar 2 2012, 05:39
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#138
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
weird, I tried winamp the other day and it worked.
what OS? |
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Mar 2 2012, 12:37
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#139
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
Windows 7 Professional 64 bit
-------------------- http://giantsoundfont.npage.de/
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Mar 2 2012, 17:28
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#140
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Group: Members Posts: 6 Joined: 19-December 11 Member No.: 95880 |
If you want a absolutely great experience listening to old Game Midis, search for the 055.1mg sound canvas v1.0 bank.sf2 soundfont. Its absolutely worth it, I never experienced Midis so close to the hardware-level with BASSMIDI and that soundfont. Link is http://www.sf2midi.com/soundfonts/file-det...nk-sf2-200.html
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Mar 2 2012, 22:59
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#141
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
There must be a reason for this problem. All Versions before wokrs fine. After 2.02 it began...
-------------------- http://giantsoundfont.npage.de/
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Mar 3 2012, 02:04
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#142
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
Try downloading again, it has a fix for BASS init.
This post has been edited by mudlord: Mar 5 2012, 23:13 |
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Mar 3 2012, 12:51
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#143
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
It works mudlord !! XD
No crashes in FF7 or Winamp and your latest driver fixed also the missing Midi track bugs on FF7 ( 2nd drumkit channel ) Good Job !! Great THX !! -------------------- http://giantsoundfont.npage.de/
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Mar 4 2012, 02:21
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#144
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
hooray >_>
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Mar 7 2012, 13:45
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#145
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
One bug I noticed. It was fixed with v2.0 and occurs again in v3.0
-fixed a GS rhythm channel allocation bug. On Winamp testet: (XM Play works right with this MIDIS) with GS MIDIs with 2 drumkit channels Bank MSB 127 for example: Device 095 / 127 (sweep pad) v2.0 Device 095 / 127 (drumkit) v3.0 -------------------- http://giantsoundfont.npage.de/
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Mar 7 2012, 13:48
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#146
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
will refer to kode54 to fix up that.
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Mar 8 2012, 01:27
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#147
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![]() Group: Admin Posts: 4218 Joined: 15-December 02 Member No.: 4082 |
That was fixed in what was originally the newer DirectMusic based driver, but never applied towards the original driver. An update has been pushed, I'll wait on mudlord to take care of uploading a new installer.
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Mar 8 2012, 02:11
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#148
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![]() Group: Developer (Donating) Posts: 711 Joined: 1-December 07 Member No.: 49165 |
and done..redownload from same link.
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Mar 8 2012, 02:37
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#149
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
Its really fixed ! =) Good job friends
-------------------- http://giantsoundfont.npage.de/
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Mar 8 2012, 03:56
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#150
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Group: Members Posts: 19 Joined: 2-March 12 Member No.: 97509 |
Sry for a next bug report i noticed
I tested the game Final Fantasy VII where I noticed this bug. A sound problem during normal sound and BassMIDI driver during the game. After 3 trys starting the game one of them works a bit. Here is a mp3 (packed in rar) file where you can hear this strange problem. Only noticed in this game. It works fine with the v2.01 BassMIDI driver with drumkit 2nd channel missing bug which is fixed in V3.0. The mp3 file contains: game start> loading a save file > battle and ending > close the game. http://www.file-upload.net/download-417289...er-3.0.rar.html I hope you got any idea what it could be. -------------------- http://giantsoundfont.npage.de/
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Lo-Fi Version | Time is now: 19th May 2013 - 03:59 |