aoTuVbeta6.02 |
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aoTuVbeta6.02 |
Apr 29 2011, 10:55
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#1
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
Hi, why aoTuVbeta6.02 Compiles are not available @ Rarewarez, could somebody so kind and made oggenc2 + dlls available to public, thankyou
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Apr 29 2011, 11:01
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#2
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![]() Group: Members Posts: 102 Joined: 14-September 04 From: Belarus, Vitebsk Member No.: 16992 |
Do you mean 6.03?
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May 1 2011, 17:15
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#3
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
sure, 6.03
it's couple of days |
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May 1 2011, 18:58
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#4
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
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May 1 2011, 20:40
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#5
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
I replace the oggenc2.exe from rarewares with yours and the included dll's but I get the following message from Foobar2000 when I convert:
Source: "D:\Audio\Pennywise - Live @ The Key Club\Pennywise - 02 - Wouldn't it Be Nice.flac" An error occurred while finalizing the encoding process (Object not found) : "D:\Pennywise - 02 - Wouldn't it Be Nice.ogg" Conversion failed: Object not found I use the same command line as I did with the rarewares 6.02 that worked and it is the following: %s -q 3.5 --advanced-encode-option lowpass_frequency=17 --advanced-encode-option impulse_noisetune=-15 -o %d I use Windows XP SP3 on this laptop. Regards This post has been edited by punkrockdude: May 1 2011, 20:46 |
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May 1 2011, 20:53
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#6
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
I replace the oggenc2.exe from rarewares with yours and the included dll's but I get the following message from Foobar2000 when I convert: Source: "D:\Audio\Pennywise - Live @ The Key Club\Pennywise - 02 - Wouldn't it Be Nice.flac" An error occurred while finalizing the encoding process (Object not found) : "D:\Pennywise - 02 - Wouldn't it Be Nice.ogg" Conversion failed: Object not found I use the same command line as I did with the rarewares 6.02 that worked and it is the following: %s -q 3.5 --advanced-encode-option lowpass_frequency=17 --advanced-encode-option impulse_noisetune=-15 -o %d I use Windows XP SP3 on this laptop. Regards Do you get an crash or error message during conversion? I think it requires SSE 4.1 or higher to run as it was compiled as optimized build. Try to copy msvcr100.dll and libmmd.dll to same directory. This post has been edited by Anakunda: May 1 2011, 20:54 |
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May 1 2011, 20:54
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#7
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
Oh, I see. This Intel Centrino only has SSE2 I think. Regards.
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May 1 2011, 20:57
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#8
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
Ah so, If I get some positive confirmation about proper conversion I can try to make a more generic build tomorrow.
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May 1 2011, 21:10
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#9
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
I just tried it on my Intel Q9550 with Windows 7 x64 and it works. The processor was in 1.9GHz mode to save power and not in full 2.83GHz and it was about 50x times faster than realtime.
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May 1 2011, 21:16
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#10
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
Just for the case I`ve made a more generic build that should run on any CPU:
CODE http://www.mediafire.com/?81janz0arwccpva Not Tested |
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May 1 2011, 21:22
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#11
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
The generic version worked on my Intel Centrino 1.75GHz and the speed was about 9x. Regards
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May 1 2011, 21:27
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#12
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
By the way, thank you a lot for these builds! I really appreciate it. Regards.
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May 1 2011, 21:32
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#13
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
Is it a lot of work to make a SSE2 version. I do not expect you to make one but just wonder if it is something you might be interested in making? Regards.
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May 1 2011, 21:45
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#14
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
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May 1 2011, 21:47
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#15
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Group: Members Posts: 230 Joined: 21-February 05 Member No.: 20022 |
Is it a lot of work to make a SSE2 version. I do not expect you to make one but just wonder if it is something you might be interested in making? Regards. Not so much work, if there'll be some interest for SSE2 I might do that level also. Thanks for testing. No problem at all. You are the one to be thanked! Regards. |
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May 1 2011, 22:05
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#16
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![]() Group: Developer Posts: 2980 Joined: 2-December 07 Member No.: 49183 |
In the meantime you can test my compile.
It doesn't have built-in FLAC reader and resampler but since you use oggenc2 as encoding backend for foobar2000 they are useless anyway. |
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May 3 2011, 10:08
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#17
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![]() Group: Members Posts: 512 Joined: 4-June 02 Member No.: 2220 |
Thanks for that. Tested SSE2 version on Athlon64 3000+ and got twice the encoding speed of VEnc without any anomalous bitrate/quality differences (tested on commentary DVD track at @100kbps). Speed of your OggEnc2 was about on-par with Musepack and right between Nero and CELT.
If you want gory details I'll post later -------------------- "Something bothering you, Mister Spock?"
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May 3 2011, 19:18
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#18
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![]() Group: Members Posts: 512 Joined: 4-June 02 Member No.: 2220 |
This test was for multiple reasons: a) to expand my knowledge of DVD video extraction process (heard that CELT did better with 48KHz and figured stereo AC3 converted to WAV would work; b) to test CELT encoding speed in regards to the statement that it was a magnitude faster because of no psy-model and other reasons; c) just another general encoder speed test carried out on a not-so-modern machine. Seems CELT could benefit from optimizations. But anyhow, I ended up putting results here since the OggEnc2 compile (SSE2) above seemed dramatically faster than Venc.
This test focused on lossy encoders aiming for a VBR setting which would result in @100kbps since I figured a DVD commentary track was less complex and needed no 5.1->stereo conversion. I think 100kbps for this material is overkill since there is virtually no audible winner here. Lossless codecs were added to reflect the material was non-complex and easily compressed. CODE Encoder/Settings File size Bitrate* Speed* TimeThis
_________________________ __________ __________ _______ ___________ Musepack 1.30 -q 4.99 65,978,894 98.8 kbps 23.99x 222.687 sec AoTuv 6.03 -q 4 65,996,209 98.8 kbps 13.37x 399.593 sec OggEnc 2.7 SSE2 -q 4 65,996,560 98.8 kbps 26.71x 200.781 sec CELT 0.11.2 --bitrate 100 66,843,352 [97.8 kbps] [30.49x] 175.156 sec Nero AAC 1.5.1.0 -q 0.4 67,192,851 [98.9 kbps] [20.86x] 256.093 sec OggEnc 2.7 SSE2 -q 4.1 67,515,708 101.1 kbps 26.57x 201.078 sec AoTuv 6.03 -q 4.1 67,516,144 101.1 kbps 13.31x 401.265 sec LAME 3.99 alpha16 -V 5 68,150,160 102.1 kbps 14.10x 379.500 sec Musepack 1.16 -q 4.99 68,544,320 102.7 kbps 24.03x 222.281 sec Helix MP3 5.1 -V90 69,001,032 103.4 Kbps [104.99x] 50.875 sec Musepack 1.30 -q 5 72,427,994 108.5 kbps 23.73x 225.171 sec Helix MP3 5.1 -V100 72,959,688 109.3 Kbps [102.59x] 52.062 sec Musepack 1.16 -q 5 75,120,664 112.5 kbps 23.77x 225.406 sec WAVE (16bit 48KHz 2ch) 1,025,507,372 1536 kbps - - - - - - - - - - FLAC 1.2.0 -5 312,449,472 468 kbps [88.90x] 60.078 sec Monkey's Audio -c2000** 312,394,832 468 kbps [166.22x] 32.328 sec WavPack 4.60 311,117,884 465 kbps [95.57x] 55.890 sec TAK 2.1.0 -p 2 281,036,191 421 kbps 122.28x 43.718 sec * values reported by encoder, brackets indicate user-calculated values ** old/deprecated version of codec used, don't ask -------------------- "Something bothering you, Mister Spock?"
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May 3 2011, 19:56
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#19
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Group: Members Posts: 1315 Joined: 3-January 05 From: Argentina, Bs As Member No.: 18803 |
Those were interesting numbers.
I think 100kbps for this material is overkill since there is virtually no audible winner here. Since it is DVD audio track then even 64-80 kbps will be more than enough (excluding MP3 perhaps) This post has been edited by IgorC: May 3 2011, 20:05 |
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May 4 2011, 15:47
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#20
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3706 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
A full set of beta6.03 compiles is now at Rarewares.
-------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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May 5 2011, 00:46
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#21
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![]() Group: Members Posts: 512 Joined: 4-June 02 Member No.: 2220 |
john33- I noticed your P4 compile is much slower than lvqcl's compile, close to Venc . This was running an Athlon64. Seemed strange enough that I re-ran tests on both compiles to confirm.
-------------------- "Something bothering you, Mister Spock?"
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May 5 2011, 03:00
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#22
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Group: Members Posts: 1315 Joined: 3-January 05 From: Argentina, Bs As Member No.: 18803 |
I´ve experienced slow encoding speed too with rarewares compilation on my AMD cpu. http://www.hydrogenaudio.org/forums/index....st&p=726406
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May 5 2011, 04:17
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#23
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![]() Group: Members Posts: 512 Joined: 4-June 02 Member No.: 2220 |
Great, it's the compiler. The Rarewares generic compile gets 10x speed, the SSE's get 12x. Meanwhile the lvqcl gets 26x
-------------------- "Something bothering you, Mister Spock?"
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May 5 2011, 09:43
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#24
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Group: Members Posts: 339 Joined: 24-November 08 Member No.: 63072 |
I have compared the speeds and lvqcl's oggenc is about 1.5x faster than every other compile.
If raw streams binary compared, each compile generated binary different output, maybe it's due to each compiler operates with different floating point precision. |
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May 5 2011, 09:54
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#25
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![]() xcLame and OggDropXPd Developer Group: Developer Posts: 3706 Joined: 30-September 01 From: Bracknell, UK Member No.: 111 |
john33- I noticed your P4 compile is much slower than lvqcl's compile, close to Venc . This was running an Athlon64. Seemed strange enough that I re-ran tests on both compiles to confirm. Hmmm, I'll check the compiler options I've used. -------------------- John
---------------------------------------------------------------- My compiles and utilities are at http://www.rarewares.org/ |
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Lo-Fi Version | Time is now: 20th May 2013 - 23:23 |