Listen to dithering algorithms used out there, "The Great Dither Shootout", link |
Listen to dithering algorithms used out there, "The Great Dither Shootout", link |
May 8 2003, 15:38
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#1
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WinABX developer Group: Developer Posts: 1578 Joined: 1-October 01 Member No.: 137 |
http://www.24-96.net/dither/
Here you can download examples of different dither types available at proffesional industry. The samples are amplified so that the dither noise is easily audible. You can also check using a FFT view the different noise shaping profiles used. SSRC or FB2K dithering is not available, but If I had space enough to host the files, I could upload equivalent test samples to compare, when I had some time. According to the available pool results, the best dither without doubt seems to be MegaBitMax Ultra. I fully agree with this, even when SSRC strong ATH noiseshaping would be among the best ones. The famous Apogee UV dithering would not |
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May 29 2003, 05:49
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#2
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![]() Group: Members Posts: 630 Joined: 18-June 02 Member No.: 2332 |
so megabitmax is only available in some program for mac? no windows implementation (other than the time-limited demo)?
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Mar 8 2007, 18:26
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#3
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Group: Members Posts: 2082 Joined: 18-December 03 Member No.: 10538 |
The 24-bit original reference file seems not to be working any more. And when I download and open it with Audition, it's silence. The other two reference files look/sound OK.
This post has been edited by krabapple: Mar 8 2007, 18:30 |
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Mar 8 2007, 23:51
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#4
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![]() Group: Members Posts: 552 Joined: 22-May 05 From: France Member No.: 22220 |
The 24-bit original reference file seems not to be working any more. And when I download and open it with Audition, it's silence. The other two reference files look/sound OK. The music is at a very low level. Did you try to add gain (say 60 dB) to it ? Seems to work fine here.The level is so low that the signal uses in fact only 7 bits (of 16). Increasing the monitor gain isn't quite fair, since dither is supposed to be inaudible, around the threshold of hearing. It can be interesting to find out where your "dither" threshold is. There is probably no need to make the noise perceptually quieter than that. This post has been edited by Kees de Visser: Mar 8 2007, 23:52 |
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KikeG Listen to dithering algorithms used out there May 8 2003, 15:38
Bonzi I found the most pleasing sample to be the MegaBit... May 8 2003, 16:19
Garf I uploaded samples from the FB2K ditherer:
http:/... May 8 2003, 16:58
Garf To me, MegaBitMax Ultra sounds best (easily even),... May 8 2003, 17:20
tigre No more sample. Garf was faster than me
From th... May 8 2003, 17:31
tigre I've just noticed that the samples with noises... May 9 2003, 16:38
DigitalMan QUOTE (Garf @ May 8 2003 - 08:20 AM)To me, Me... May 9 2003, 17:00
atici What algorithm does the "Dither Output" ... May 9 2003, 17:11
rjamorim QUOTE (DigitalMan @ May 9 2003 - 01:00 PM)Wou... May 9 2003, 17:30
Xenion softshape.flac sounds better to me as stronshape h... May 9 2003, 18:47
Garf QUOTE (DigitalMan @ May 9 2003 - 06:00 PM)QUO... May 9 2003, 19:20
atici I was actually reading about how dither works. I w... May 9 2003, 19:49
Pio2001 It would be too late. Think about a -100 db sine. ... May 9 2003, 20:20
KikeG Just one thing:
In order to make a more meaningf... May 9 2003, 21:35
airon The plugin Ozone has a dithering stage that uses M... Mar 9 2007, 03:37![]() ![]() |
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