Listen to dithering algorithms used out there, "The Great Dither Shootout", link |
Listen to dithering algorithms used out there, "The Great Dither Shootout", link |
May 8 2003, 15:38
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WinABX developer Group: Developer Posts: 1578 Joined: 1-October 01 Member No.: 137 |
http://www.24-96.net/dither/
Here you can download examples of different dither types available at proffesional industry. The samples are amplified so that the dither noise is easily audible. You can also check using a FFT view the different noise shaping profiles used. SSRC or FB2K dithering is not available, but If I had space enough to host the files, I could upload equivalent test samples to compare, when I had some time. According to the available pool results, the best dither without doubt seems to be MegaBitMax Ultra. I fully agree with this, even when SSRC strong ATH noiseshaping would be among the best ones. The famous Apogee UV dithering would not |
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May 8 2003, 17:31
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Moderator Group: Members Posts: 1434 Joined: 26-November 02 Member No.: 3890 |
[EDIT]No more sample. Garf was faster than me
From the ones I tested I tend to like MegaBitMax Ultra most, but I don't like the added high pitched tone (much more with fb2k). On the other hand I only notice it because I listen at 54dB higher volume than usual, so I think it's no problem in practice. I think MegaBitMax' advantages are these: - it's low volume flat dither until ~15.500 Hz, so it sounds somehow natural (like white noise) - the additional high frequency noise has a steep highpass. It starts at ~15.5 kHz and reaches full volume at 18kHz, so it's almost inaudible and doesn't change the "natural white noise perception". If you don't focus on annoyance but on volume caused by dither noise, there are other samples where noise seems to be a bit lower, but because it's high pitched and "unbalanced" it's perceived as more annoying. These statements are my try to explain why certain samples sound better than others for *me* knowing their frequency view. No "objective" facts. This post has been edited by tigre: May 8 2003, 17:34 -------------------- Let's suppose that rain washes out a picnic. Who is feeling negative? The rain? Or YOU? What's causing the negative feeling? The rain or your reaction? - Anthony De Mello
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KikeG Listen to dithering algorithms used out there May 8 2003, 15:38
Bonzi I found the most pleasing sample to be the MegaBit... May 8 2003, 16:19
Garf I uploaded samples from the FB2K ditherer:
http:/... May 8 2003, 16:58
Garf To me, MegaBitMax Ultra sounds best (easily even),... May 8 2003, 17:20
tigre I've just noticed that the samples with noises... May 9 2003, 16:38
DigitalMan QUOTE (Garf @ May 8 2003 - 08:20 AM)To me, Me... May 9 2003, 17:00
atici What algorithm does the "Dither Output" ... May 9 2003, 17:11
rjamorim QUOTE (DigitalMan @ May 9 2003 - 01:00 PM)Wou... May 9 2003, 17:30
Xenion softshape.flac sounds better to me as stronshape h... May 9 2003, 18:47
Garf QUOTE (DigitalMan @ May 9 2003 - 06:00 PM)QUO... May 9 2003, 19:20
atici I was actually reading about how dither works. I w... May 9 2003, 19:49
Pio2001 It would be too late. Think about a -100 db sine. ... May 9 2003, 20:20
KikeG Just one thing:
In order to make a more meaningf... May 9 2003, 21:35
floyd so megabitmax is only available in some program fo... May 29 2003, 05:49
krabapple The 24-bit original reference file seems not to be... Mar 8 2007, 18:26
Kees de Visser QUOTE (krabapple @ Mar 8 2007, 18:26) The... Mar 8 2007, 23:51
airon The plugin Ozone has a dithering stage that uses M... Mar 9 2007, 03:37![]() ![]() |
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Lo-Fi Version | Time is now: 24th May 2013 - 17:24 |