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Opus player for Android or iOS?
post Sep 13 2012, 13:24
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Do any Android or iOS music players support Opus?
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post Dec 19 2012, 17:01
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The math doesn't work by itself. You need to analyze a whole system.
The math can't explain this!

For a modern mobile devices (smartphones etc.) there won't be a gain in battery life in practice if You choose codec A that requires 6-7 MHz for realtime playback comparing to codec B (60-70 MHz) because the lowest frequency of today smartphone's proccessors is 200 MHz (Cortex A series). Something that your math can't see.
On top of that, CPU consumes only a fraction of power because other parts like display consume comparable amount (if not more).

This post has been edited by IgorC: Dec 19 2012, 17:07
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