Orchestral music with replaygain album gain levels of -8.5 ㏈ |
Orchestral music with replaygain album gain levels of -8.5 ㏈ |
Feb 4 2013, 04:53
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#1
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Group: Members Posts: 30 Joined: 14-October 12 Member No.: 103838 |
![]() Take the Halo 4 OST, for example; thousands of dollars went into making it (they even included DVDs in the special edition dedicated to the soundtrack's making), only to be marred by gross unnecessary compression at the final hurdle. It's a such a shame when this is done to otherwise great music. |
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Feb 4 2013, 14:11
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#2
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Group: Super Moderator Posts: 4341 Joined: 23-June 06 Member No.: 32180 |
And here I was thinking that soundtracks were the one place where dynamics might be able to survive as even the worst engineers would realise the need for them.
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Feb 4 2013, 15:12
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#3
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![]() Group: Members Posts: 396 Joined: 23-January 05 From: The Netherlands Member No.: 19254 |
And here I was thinking that soundtracks were the one place where dynamics might be able to survive as even the worst engineers would realise the need for them. I can imagine that in a computer game music can be too distracting when it has a lot of dynamics. So, in that case they might choose for a low dynamic range and a low level. However, it's a shame that they don't release a high dynamic range version on CD. |
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Feb 4 2013, 19:27
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#4
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Group: Members Posts: 30 Joined: 14-October 12 Member No.: 103838 |
And here I was thinking that soundtracks were the one place where dynamics might be able to survive as even the worst engineers would realise the need for them. I can imagine that in a computer game music can be too distracting when it has a lot of dynamics. So, in that case they might choose for a low dynamic range and a low level. However, it's a shame that they don't release a high dynamic range version on CD. It's actually the opposite way around in Halo 4 — the in game music has beautiful dynamics, but it was compressed for CD. All the Halo soundtracks CD releases up until now have had 0±1 ㏈ replaygain levels, and they sounded brilliant, but this is the first instalment from a new company (a Microsoft subsidiary, if I recall correctly), so it's a whole new team doing the audio. I'm secretly hoping that someone will somehow extract the music from the retail game DVD… an unofficial release can only be better than what they have given us! |
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eamon123 Orchestral music with replaygain album gain levels of -8.5 ㏈ Feb 4 2013, 04:53
Neuron QUOTE (bug80 @ Feb 4 2013, 15:12) QUOTE (... Feb 4 2013, 21:40
db1989 QUOTE (Neuron @ Feb 4 2013, 20:40) And ga... Feb 4 2013, 22:59
bug80 QUOTE (db1989 @ Feb 4 2013, 22:59) Very s... Feb 4 2013, 23:14
Porcus Anticipating the great “Halo 4 – maste... Feb 4 2013, 19:32
dhromed I have a similar experience with the soundtrack se... Feb 4 2013, 19:57![]() ![]() |
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Lo-Fi Version | Time is now: 22nd May 2013 - 08:47 |