Ciao..
a simple question..
when you use the hotkeys or the utfs.
the adjustment is so slow..
is it something to speed it upp.. somehow.
Curi0us_George
Jun 13 2003, 13:16
It takes as long to change the volume as it takes for the current buffered data to play. i.e. If you've got 1000 ms of buffer, expect at least 1 second before the volume will change.
but other players act differently there..
i must admit this is THE one disturbing thing for me in foobar
_Shorty
Jun 13 2003, 16:33
depends, whether you're adjusting the volume of the actual data as foobar does, or whether you're simply adjusting the sound card's mixer settings. Pretty safe to say when you're hearing instant volume changes with the other players you are only adjusting the mixer settings.
Curi0us_George
Jun 13 2003, 16:38
Adjust your system sound if you want to lower the volume "instantly". Foobar does things in an arguably better way.
upNorth
Jun 13 2003, 17:38
QUOTE(Curi0us_George @ Jun 13 2003 - 11:38 PM)
Adjust your system sound if you want to lower the volume "instantly". Foobar does things in an arguably better way.
Could you please explain why "the foobar way" is better?
My first guess, was that it had to do with the stength of the output of the soundcard.
But that doesn't really make sense to an analog signal does it?
The reason I ask is that I use the volume control on my keyboard to control system sound.
I have disabled the attenuator in foobar.
Curi0us_George
Jun 13 2003, 17:43
I said "arguably" better. I didn't actually say that it is better. Foobar's way is arguably better because it's consistent. It works exactly the same whether you use KS, Waveout, DS, OpenAL, or anything else. It doesn't depend on potentially buggy volume control, and it's completely independent of the system mixer.
_Shorty
Jun 14 2003, 02:34
well, one could probably say that with your sound card turned up that you'll be avoiding as much sound-card-sourced noise as possible, no? And keeping the signal as hot as possible from the card to your amp, avoiding more noise along the way.
As an aside, it would take an hour tops for someone familiar with Windows Mixer APIs to code a simple component that increases/decreases Windows' master volume.
I was thinking of doing exactly this, but sadly, I'm still deciphering the SDK and learning VC++. Give me a couple weeks (Or a couple days of no work) and I may have something.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.