>I'm not sure what you mean by having "mp3/ogg recognition." mp3's and Ogg >files are just that - files. >They don't need to be ripped per se.
Before there was the MP3 format, before there was the idea of extracting CD Audio on a PC, in fact, before there even was DOS 6 and CD-ROM drives

, there was file ripping, i.e. scanning files for "hidden" contents - mostly multiple music and graphic files embedded in one large library, sometimes encrypted, and so on... These are file scanners+rippers, such as Ripper5, ModRip, FMV-Extract, GameAudioPlayer, etc. I was wondering about rippers capable of searching for MP3s and OGGs inside other files, because there only seem to be two such rippers at the moment (and both are at beta stage).
>As for MIDI to wav conversion, you can find many of these doing a Google >search, but they will
all be a disappointment.
Not really - MIDI2Wav for instance does a very good if only a decent soundfont is installed, so that the music doesn't sound cheap and plastic. The GeneralUser soundfont, the Merlin soundfont - they're good examples, and I had great results when I used them to e.g. convert the full MIDI soundtracks of Gabriel Knight I, Police Quest I, II and IV, etc., to audio CDs. *Unfortunately*, I can't find any good MIDI renderer capable of mass/batch conversion - that's the problem. Converting one file by one, when there are e.g. 68 MIDIs to render, is slow and tedious... I found three programs that boasted this option, but one produced awful files, the other didn't work at all, and the third won't work if I try to disable its supposedly "improving" effects (filters which allegedly make the MIDIs sound "richer", "deeper", but which in fact simply distort them)...