QUOTE
Originally posted by JohnV
Request to Frank: Please take into account replaygain with other formats as well by putting the 0dB headroom possibility back ...
To JohnV: keep in mind that replaygain is not about peak value (although you can use it's calculation for clip protection as well). So you would need some headroom above the "perceived average loud value" that replaygain set the volume to for the peaks that are above this.
I guess it all boils down to what you call 0, either max. digital (maxclip) or the replaygain reference value (83dB SPL on calibrated setup).
QUOTE
Originally posted by Frank Klemm
Publish a piece of music which profits from K-0 . The worst I found was a K-2.... which really sound horrible distorted.
I suppose that you mean here the "crest" of the music material, the difference between average and peak levels?
I honestly think introducing those K-xx values just confuse things in the plug-in. If a mastering or recording engineer would use a K-20 meter that would mean that 0 dB would be placed at 20 dB below maxclip (and an averaging algorithm, comparable to replaygain, would be used display the value instead of the peak value). This would encourage him to keep to (or even use

) that headroom, shown as upto +20dB, and not use much compression.
MPC playback does not involve (dynamics) compression so the only thing that could affect quality (at playback) is clipping. Every one will agree that clipping must be avoided.
I think Replaygain "remasters" the volume (not realy) so it would be played on a level comparable to what K-20 would give, is this correct?
Then how does the value on the headroom slider relate to that? is 20 replaygain level (the famous 83 dB)? It looks like the oposite of K-20, where -20dB would be called 0 :confused:
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Ge Someone