QUOTE(JeanLuc @ Nov 22 2003, 07:29 PM)
Why would anyone use sampling frequencies that are way off the standards ?

As You know maybe there is a quite famous 'sampling rate theorem'
that says the sampling rate should be 2x bigger than the frequency
spectrum you wish to here.
I guess, OGG as many other audio formats too pays respect to this!
So when i take 35280Hz, there should be 'left' frequencies up to 17kHz
that suits fine for my low quality OGGs.
An OGG with a sampling rate of 32kHz sounds quite fast like heard
through a tube or played over a telephone wire. The further reduction
by 1-2kHz on 15-16kHz on max. seems to make them audibly worse.
QUOTE(Latexxx @ Nov 22 2003, 09:38 PM)
Are you sure that you aren't just hearing artifacts from crappy upsampling produced by your soundcard?
The 35kHz-OGGs sound fine to me. Here i surely don't have any sound card problems.
But the 32kHz OGGs sound as bad on a Creative sound card as on my Nvidia chip.
For a long time a have missed a sampling frequency between 44 and 32 kHz
and thought OGG would be the solution.
But the incompatibility to ReplayGain tools like VorbisGain weaks my pleasure...
384kbps