QUOTE(karl_lillevold @ Mar 2 2004, 10:39 PM)
I apologize for not having tried the Video Quality Studio, so I don't really know what the original problem is.
QUOTE
I don't see why this is an issue with RV10 only (someone else has reported this too).
Exactly what is the problem with RV10 in VQS?
One has to realize that the DirectShowSource method in Avisynth is problematic, since RM files can have variable framerate.
That's ok, I can't expect everyone to have tried my tool

But do give it a shot, it would be good to know what you think.
I haven't tried this case myself but this is what appears to be happening.
Once you start a test, the graph for all the files is constructed. Once the files are played, the graph is ran and once they are finished, it is seeked to the start of the video so it can be played again in the next iteration.
If you're not familiar with DSCQS, have a read at
http://www.everwicked.com/content/QualityMetrics/ , it is like [A] {B} [A] {B} [Vote] where A, B are the video samples under test.
Now, people are reporting that the colors are distorted in some cases in the second clip and I have the feeling someone else reported it only happens with RV10 but I can't find where that was posted right now, so
I might be wrong.
So what I think the problem is that some directshow filters are somehow locking the overlay and no other graph can use it. Again, I might be wrong here. I have nothing against any codec or any person but that's what I think with the amount of knowledge I have on directshow. Someone with greater knowledge will hopefully be able to correct me

PS: The graph's video window and other resources are detached whilst not playing the clip.
I wish I had some time to run tests here but my final year project is effectively consuming any time that I do not spend to sleep or eat
Also, I could write a RealVideo specific input plugin if the Real SDK licence did not disallow you to make players that will play other formats than Real. At least that's the way it was last time I checked, let me know if this has changed