QUOTE (Aero @ Jun 25 2005, 03:41 PM)
I'm sure the iPod has some sort of internal limiter, to prevent the amplifer from being overdriven.
Yeah, something like that is going on, but songs without SoundCheck data get louder than I can get them with the preamp@100%+SoundCheck, I'm presuming this limiter has something to do with the numeric value in the volume variable.
QUOTE (Aero @ Jun 25 2005, 03:41 PM)
You are adjusting the pre-amp setting for both SoundCheck and non-SoundCheck songs, right?
I'm actually only using the SoundCheck one, since all my songs I'm putting on the iPod have ReplayGain associated with them.
QUOTE (Aero @ Jun 25 2005, 03:41 PM)
Semi-recent versions of foo_pod have separate settings for songs with and without SoundCheck, although I believe some iPod firmware versions ignore the volume/pre-amp setting when SoundCheck information is present (which is likely your problem).
Not sure about that, I'm using the latest version of firmware 3/23/05 for iPod photo (v1.1), and I do see that volume/pre-amp does have an effect on the songs with SoundCheck. For example, if I have the preamp at 100%, with an iPod slider volume at 50%, the song is louder than if the preamp was at 50%.
QUOTE (Aero @ Jun 25 2005, 03:41 PM)
I suppose I could add some sort of SoundCheck bias setting, but you could also manually adjust the ReplayGain values on your songs and make them a little higher - say take a -6dB RG value and make it -3dB or 0dB.
Yeah I could do this, but an option in foo_pod would be nicer/cleaner. I'm willing to do it if you wouldn't mind sharing the source.
QUOTE (Aero @ Jun 25 2005, 03:41 PM)
What I will probably do is remove the slider for RG pre-amp (since it doesn't always work, depending on the firmware version) and replace it with a Quieter/No change/Louder switch that would do what you are looking for. I'll consider putting that in the next version.
What I think would be best would be to actually keep the slider as a percentage slider, and take the Replaygain value and decrease the db reduction that is done. For example, if I have a Reaplygain value of -6dB, and a "boost" setting of 50%, then the resulting SoundCheck would be calculated based on a ReplayGain of -3dB. I know this is probably logorithm based, so the calculation would be slightly different, but you get the idea.
Thanks for listening Aero!