QUOTE(mobyduck @ Apr 9 2004, 09:53 AM)
I'm not sure if this is the proper place for this, but I thought you could be interested.
It looks like Sonique is dying and some skinners are considering foobar/foo_looks as a possible alternative (see
here).
I don't know if this is at all feasible, but there are very talented skinners in their community: perhaps danZ and/or tk32 could get in touch with some of them and land a hand.
Alessandro
I'm one of them!
yeah, sonique is quite dead by now: lycos fired the team, including the lone developper.
That was cool, "swooby". Good ol' times...
I'm a skinner, too (not "was", ok?). Not a very talented one, but i had some experience while skinning for sonique.
I haven't read all posts from this thread (almost none in fact), so i may rewrite things written.
I don't think tutorials are very very useful. They are boring (sorry for the writers), and the reader (me) often end by just copying the code.
Since skinning is more a copy-paste thing than a place where to develop features/effects, you'll need something close to the skinning engine (no need to switch from this app to that one), easy to modify & see, a quick access (no html code library).
The learning often begin with tweaking some other skins, not by having a school-like work that may seem too "professionnal", and so, hard to reach.
The more the skinning engine shows functions in a clear and complete way, the more the skinning become easy, the more skinners you'll have.
To have to check internet resources and skin sources to find a specific function is quite a waste of time, and if that's too long, a begginer would give up on foobar skinning.
So i made a reference remote/skin, see
http://selsek.free.fr/eloker/sonique2.htmCheck the reference remote source.
It's a simple windows with buttons, each button open a new window, and each window show a skinning function (time, infos, playlist, colors...).
(i tried to put a template skin chere you just have to edit the jpg, but it had no success...)
About the plugin: it just uses too much cpu. The engine has very interesting features, but it's too slow on my k6-2 350. Even a static skin would use around 60% of my cpu.
Other skinning engines (sonique, winamp and qcd) have much less cpu usage.
(Ok, qcd one is too simple to be there).
Can you try to make code-only skins available as in sonique? That'd be a pretty good feature: no pic files, just a little code file and around 3 kb for a skin that can be beautiful.
I haven't looked much into the code, but there are interesting features from the sonique engine you may want to use:
-psd file support: no need to place the different rasters
-zip file support: better organization
Hope you'll find that useful.
I won't switch to foo_ui for now: too much cpu needed, will need to spend some time to get used to the code.
Just get the cpu usage down, and i may come here more often.
It's very interesting, and you should go on this project.
Since sonique is dying and winamp just have crappy or advertising "featured" skins (or at least, not so cool ones), you have the last skinning engine alive... and have to develop it.
Good luck to you. Good luck to sonique...