QUOTE(thomas.mail @ Apr 27 2004, 07:28 AM)
Is it better than mp3 in terms of quality, especially in comparison to the --alt-presets?I assume that the GT3b2 version of Vorbis produces similar filesizes in q5 or q6 (compared to lame 3.90.3 APS). At this level, which encoder does a better job (in quality / bit terms

)
I'm not too familiar with lame APS since I haven't used it before so I won't comment on it and how it compares. But I think GT3b2 at q 6 is pretty good. Lossless stereo coupling and less of the HF boost problem. At these sorts of bitrates, it will take a bit of effort to notice any quality flaws.
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You use Ogg Vorbis. What q-setting do you prefer?
I don't want no final wisdom on this, but your honest personal opinion on what setting seems reasonable.
Personally, I've ripped my CDs using GT3b2 at q 5. However, I'm considering switching to aoTuV at q 5 soon. GT3b2 does have the HF boost problem so aoTuV is expected to be better in this regard. I'm not too sensitive to pre-echo at these high bitrates so it's good for me.
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Background:
I have switched from APE to FLAC for backing up my audio-cds (--> DVD-R). Reasons are a better portability and more robust filestructure as far as I can judge. I don't have infinite amounts of time on my hands, so I have to rely on public testing and the author's documents. FLAC is well-documented and true open-source; I like that. I will miss those APLs, but you can't have anything in life...
Anyway, I will keep lossy copies of the individual tracks on my HDD and decided for Ogg Vorbis (reasons same as above). I used Lame APS for a long time and now I ask myself: Is Ogg better? The whole free-for-everyone-aspect appealed to me but now I wonder what compiler, quality-level etc. to use.
Can you help shed some light on this? Thanks in advance for your replies!The only thing you lose with switching from mp3 to Vorbis is hardware compatibility. There are only a few hardware players which support Vorbis while nearly all of them support mp3.
No-one has reported any quality problems from binaries compiled with other compilers like mingw32 (gcc), Intel C++ compiler, etc. While bit-wise comparisons reveal differences due to different optimisation techniques, I don't think they are audible differences. So it should be safe to use any one of them. If in doubt, go for an MSVC compile.
As for quality levels, it depends on how good your ears are at noticing artifacts, what level of quality you expect (transparent or just good enough?), and what sort of artifacts you can tolerate and which you consider annoying, etc. Vorbis is a lossy coder so artifacts always exist. It is whether they are audible, to what level of audibility, how irritating they are, etc. which determine the success of it.
I personally recommend GT3b2 or aoTuV at q 5. But the best way is always to listen to the files yourself and make a decision.