QUOTE(Ivegottheskill @ Nov 17 2004, 01:37 AM)
The variations are a disadvantage when trying to "market" such encoders to the general public. The acronyms don't say a lot about what each type does.
I believe that starting a new format just to add a feature like SBR would be even worse.
And the other option would be not adding SBR at all...
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"Many consumers ripping (WMA or AAC) may actually think they're ripping into MP3," said Jupiter Research analyst Michael Gartenberg.
Analysts say that for the most part, consumers often don't care what format they're using--or even know--as long as it works with their hardware.
Well, that is a sad state of affairs indeed, but what are developers supposed to do? Halt all development on new technologies just because people are too used to MP3?
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I thought Ogg was VBR only? (It is when using the -q settings isn't it?).
Vorbis has managed bitrate modes to output ABR and CBR streams. The -q settings are VBR.
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Its debatable whether one can say that neither Ogg or MPC are "actively" developed. Both are in development, and I would say that Ogg is actively developed, and growing support from corporations and hardware would only help to push this along.
Well, Vorbis is being developed, but not in a nearly fast enough fashion to keep up with competition. AAC developers are working quickly and furiously. Meanwhile, on the Xiph camp, noone is working on Vorbis anymore because Monty reinvented himself as CEO.
For all that I can see, MPC development is completely halted, at least at the encoder front.
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I still think it's funny how Ogg and MPC have been made by "freelance" people/programmers, while AAC and MP3 (and WMA for that matter) have been made by paid "professionals", yet every test conducted puts them ahead of the proprietary codecs
That's partially because these "made by professionals" codecs have other stuff to worry about than audio quality. Streamability, complexity (matters for hardware implementation), good quality at the entire bitrate range (unlike MPC that only cares about mid-high bitrates) and so on.
Besides, AAC & al are harder to tweak because you are constrained by interoperability. With formats like Musepack, the developer can go nuts since he can break compatibility and just release a new decoder to fix a quality issue (since all decoders are software based, there's no need to worry about breaking hardware playback). With AAC, MP3 and WMA, you need to do workarounds to ensure the format stays the same (otherwise, even if you update the software decoders, the hardware ones will still be broken)