I am trying to have my web site users play some .M4A files that were created with Nero 6 Ultra.
All files were encoded using HE-AAC with CBR at 32k or 48k and are mono files. No special options were selected. Enable PNS was NOT checked in Nero. Normal presets for 32k and 48k CBR were used to encode.
The files play well (after being renamed from .mp4 to .m4a) in RealPlayer 10.5, but will cause WinAmp to crash or hang almost immediately after it loads them and tries to play them. I get weird error messages. This is fresh install of WinAmp 5.07 Pro.
I recall WinAmp not being able to play some AAC LC files encoded with Compaact a while back due to a MPEG 2 compatibility issue/limitation in WinAmp, but was not aware of troubles with Nero 6 generated HE-AAC files. I tried the same source file encoded with the same bitrate (32 or 48k) with Nero 6 that was AAC LC and it played fine.
So it appears that WinAmp 5.07 does not like HE-AAC files created with Nero 6. This is a major problem for widespread adaption/use of HE-AAC (AACPlus) low-bitrate files over the Internet as many users use WinAmp and don't know how to search for and/or install the FAAD WinAmp Plugin (which does play the HE-AAC files correctly by the way).
Is it a WinAmp thing (bug) or some incompatibility with files produced by Nero? Does anyone know a solution for this problem of being able to play Nero created HE-AAC files in WinAmp (other than making all users in the world download the FAAD WinAmp plugin)? I understand that WinAmp licensed the CT decoder so I don't understand where the problem could be.
