Hi. I know his is a waaaay off-topic question, but I had to ask someplace and this is the first place I could think of. I am trying to host an Unreal Tournament GOTY server (you heard it right, the game back from 1999) and play with friends of mine over a LAN. We use a normal DLink 10/100 Ethernet switch and we can play Soldier of Fortune, double helix on this network without any problems. However, UT clients are not able to see the server on this same netowrk. I have tried everything-I shut down ZoneAlarm firewall on both client and server, configured TCP/IP to disable packet filtering-you name it. The only thing is, we shut off internet access (which is done via wireless adapters) so that it is a true LAN party and nobody can connect over the internet. I dunno why, the server just doesn't show up. Please help.

Oh Yes, We use WinXP Pro with SP2. The machine is an AMD Athlon XP 2100 based system. Thanks.