After digging into the theoretics of convolution I understand that long tap FIR filters require lots of cpu power, with the tradeoff between cpu power and high latency.
I then stumbled across this site, FIR on GPU. Their conclusion is that a modern GPU such as Geforce 6600 outperforms SSE enabled Pentium-4-HT @3.2GHz, when it comes to long tap FIR's.
A fb2k convolving plugin using GPU would be nice, but hey, I don't even know if windows would allow it. But if it does, I wouldn't mind a black screen when convolving...
