QUOTE(Mac @ Nov 14 2002 - 12:01 AM)
I've been trying to play them on a PI-133, with a bit of difficulty. It's also a case when playing UT2003 on my system (PIII-800), it can't play AAC's but can play MP4's while I play the game.
I see, you want the AAC files (or rather one huge file) as background music while playing the game... so altering the Winamp setting is of course no good idea then.

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I think it's because file length is included in the mp4 header, Winamp likes to know the file length when you start playing a track, so an hour long AAC has to scan through the whole thing, which takes forever and a day when my CPU is busy!
There might be something to this, because I also noticed that my test files get a little smaller when converted to MP4, and consequentally Winamp's display and the file info show a lower bitrate (71 kbps instead of 73 kbps) for a MP4 file of 20 seconds. So maybe with an hour long file there could be an influence on the CPU load, I don't know...
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I think I'm using the plugins from Roberto's site... so where could I try John's at? I'm in too much of a mess atm to find it myself!
He was quicker than me...

I'm not sure why his compile decodes faster on my PC than Roberto's or Menno's, but it is like that, and this is what counts for me.

Maybe it simply has to do with the file size of the in_mp4.dll, because his compile is about 150 KB small, while Roberto's is almost 1 MB big (Menno's special one with disabled floating_point is somewhere in the middle with around 400 KB).