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iGold
Lancer optimized vorbis library cause application crash when begins to decode this file.
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HotshotGG
It decoded fine for me I am using FB2K. It might have just been the bug in the encoder.
john33
QUOTE(iGold @ May 24 2006, 05:55) *

Lancer optimized vorbis library cause application crash when begins to decode this file.
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Using the lancer oggdropXPd builds, I tried all of them, it crashes in the same place each time. I notice that the file was encoded using the 1.0RC3 libraries. Is that the cause of the problem, I wonder? They decode files encoded with current libraries without any problem.

Edit: This is clearly a problem with the lancer builds as using my regular aoTuV build, it decodes perfectly.
gameplaya15143
Is lancer speed boosted for decoding too? I figured they just messed with the encoder code huh.gif ... seems not though.
haregoo
QUOTE(gameplaya15143 @ May 25 2006, 03:11) *

Is lancer speed boosted for decoding too? I figured they just messed with the encoder code huh.gif ... seems not though.

Lancer project is to improve the speed of Ogg Voribs encoding/decoding. smile.gif
madoka@ex-sounds
fixed version of Lancer as 20060529 released smile.gif

see below:
http://homepage3.nifty.com/blacksword/
iGold
Oh, well, it's working now, thanks for the quick fix!
But I was need to get diff in codebook.c between 20060512 and 20060529 and to apply it onto version 20051121 (the only version correctly compiled by GCC (only 3.3) and works after that) cool.gif

Edit: just try to listen problem tracks with my resulted library and get clicks and cracking during playback... The same on WinXP SP2 with SSE2 CPU after decoding by oggDropXPd.
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