Hello.
How to make a perfect Audio CD from a lossy source?
One issue is about dithering. As far as I know, dithering is used to compensate for errors when downsampling BPS, like in 24 -> 16. Since modern lossy codecs all store floating point data, and CDDA is 16 bits, it needs downsampling, right? So, must I apply dithering here?
Let's talk foobar2000 terms here, as I find it being a very good program for writing Audio CDs. Audition may be good too.
Another issue is about clipping, which always occurs with loud albums on lossy encoding. What should I do to avoid it? Should I use Replaygain in Album mode w/o applying gain but w/ avoiding clipping according to peak, or should I rather use Advanced Limiter DSP? The first choice seems better, because changing gain won't affect the audio data much, since it's floating point. But using Limiter would keep the volume while preventing clipping.
Please tell me the answers.
foobar2000 is awesome. What other program allows you to use Replaygain, dithering and DSP for burning CDs? Nero only has normalize function, and who would use that? And why do many programs (at least Audition, Cubase SX) treat MP3 as 16-bit data?
