QUOTE (jlcooke @ Nov 6 2006, 14:54)

Most excellent responses. I'll investigate this in the next day or so. Thanks and I'll report my results here.
OK, here's the results of my testing.
I'm using the 2.0 XBMC for the xbox (love that thing). WaveWizard is the damn hardest thing to find on the internet. Is there even a dedicated site for that tool? I'll host it if there isn't just to make the world a better place.
I took my six 704MB 24bit 96kHz wavs, trimmed them down to 4min samples, and imported them into WaveWizard (order: FL, FR, CTR, LFE, RL, RR). I got a 500MB 6channel 24/96k WAV. Very nice. FLAC'd it, got 0.63 ratio. And then went to play it on my xbox.
The sound that came out was about 15% too slow. Like I was playing a tape deck while holding down the spinner. Also, XBMC (or flaclib) swapped CTR/LFE with RL/RR. So the correct order for WaveWizard was: FL, FR, RL, RR, CTR, LFE. Also, the output appears to have been AC3 compressed before going out on my fiber digital cable.
Summaary:
1) WaveWizard works as advertised (yay!)
2) Order the wave tracks in WW to play in XBMC: FL, FR, RL, RR, CTR, LFE (problem fixed)
3) XBMC plays 6channel 24/96k .wav's and .flac's about 15% slow (how to fix this?)
4) XBMC plays 6channel 24/96k .wav's and .flac's as AC3 (how to fix this?)
I'm going to post to the XBMC forums pointing them to this discussion and see what i can get out of them