Q : Is this real?
A : It is. Try it for yourself; compress and decompress files, bit-to-bit compare, and all that other fantabulistic stuff. Look here for a download.
Q : Why should I use TAK?
A : If you're excited about it. The general concensus is that TAK compresses better and faster than FLAC, in its turbo mode. Albeit not being very supported right now, TURBO and FAST, (in some cases, perhaps, NORMAL) are candidates for hardware playback. How fast is it, you ask? Very fast. (thanks, Synthetic Soul)
Q : Will TAK be open-source?
A : Yes, TAK will be open-source, as soon as the code is ported to C or C++ and documented.
Q : When will TAK be open-source?
A : When it's done. More pressing issues for Thomas Becker are to create a binary containing basic compression and decompression, but that can be used as a dynamic library (i.e. for foobar2000 playback). He is currently working on a winamp plugin, and states that player support is the most important priority to him, for now.
Q : When its source is opened, what can we expect?
A : Discussed previously (a few months ago) was the license that Thomas would want to choose for his codec. He has not yet (or had) read the licenses for GPL, LGPL, et al., but seemed open to do so once his code was properly formatted and documented in C or C++ format. Also, he seemed to wish to publish a paper about his codec before opening the source, as to prevent plagiarism, and to give him proper attribution.
Q : Can I help the source release be made faster? I know delphi and C++.
A : Basically? No. Thomas wants to be the only one working on his source for the time being (cf : this post)
Q : So, what can I compress with it, then?
A : TAK 1.0 can compress any integer-format (up to 24bits per channel) PCM Windows Waveform file (.wav)
Q : How does it work?
A : TAK uses a forward prediction algorithm, the same type of algorithm that FLAC uses.
