QUOTE(Gow @ Oct 13 2007, 16:21)

QUOTE(Ron Jones @ Oct 13 2007, 19:19)

It seems you're just desperately seeking for some sort of platform from which to complain about, even it's illogical.
Really didn't read between the * *... I was just pointing out an observation of what I have read. You don't have to be so defensive as to attack me. You made your purchase and will live with it and so will the others.
The way your posts read, it seems that you were at least partially agreeing or aligning with that particular camp. You're the one who originally stated that Radiohead "pulled a fast one" on their buyers/fanbase, which just seems like a fairly absurd opinion regardless of how much or how little you might like Radiohead as an artist/content producer. I just can't seem to fathom the justification for such an opinion, frankly. It's one of those things I just can't seem to wrap my head around.
If that isn't your personal opinion, great, but it seemed to read that way in your previous posts, and I don't feel as if I've jumped to the gun, in a manner of speaking, based on what you've said.
QUOTE(Gow @ Oct 13 2007, 16:21)

Though at least with game orders we get demos to try before buying and reviews from IGN or others that come out day before or of to let us know if it is good to go or not.
Odds are you would have pre-ordered before reviews start rolling out, but maybe I'm placing too much on the idea of the pre-order for this discussion. In any case, with every review you read, you're still taking that leap of faith. Unless you play through the whole game, or listen to the entire album, you're never too sure what you'll end up getting. The demo has always been one of our greatest luxuries as gamers, and artists should always give us a similar sort of luxury, I'll admit (the ubiquitous Nine Inch Nails is, and has been, very much into the idea, but few others have been).
Speaking of the disappointed fan base, I'm still struggling to understand the nature of the complaint. If you pre-order, you're effectively buying into the idea that what you'll be receiving will be to your satisfaction, or at least you'll be hopeful that it'll be to your satisfaction. Had Radiohead gone with 64kbps Shine, then that might be different, but those who
know MP3 know that 160kbps CBR LAME is pretty solid. They should have hired a consultant to make the encoding decision, but I don't feel like it's a big thing. Audiophiles might be disappointed, yeah, but it's not as if
In Rainbows is never going to be released in a lossless fashion, and audiophiles tend to vilify lossy encoding just for the sake of vilifying it (often out of pure ignorance, though there are doubtless other reasons, some valid and some not). So, I think a lot of opinions one might see out on the grand intarweb would probably have been formed without really having enough knowledge about certain things, which would make those opinions less...meaningful.
QUOTE(Gow @ Oct 13 2007, 16:21)

Speaking of which, have you got a chance to play the Timeshift, UT3 and CoD 4 demos?
I have the UT3 demo sitting on my drive, yeah. I'll likely have some time tomorrow to give a go, though I'm hearing complaints about mouse acceleration (again), and that's a deal breaker for me. Some of these once very PC-centric developers are starting to slip up on these little details that manage to completely ruin me