QUOTE (john33 @ Mar 19 2008, 06:39)

Put simply, it's just that classical music is generally more easily compressed than some others. The bitrate equivalent indicated for a particular quality setting is estimated on an 'average' musical content. As you've seen, classical often requires fewer bits while heavily synthesised music usually requires more.
You should not concern yourself with the actual bitrate as the encoder will allocate what it takes to encode the content at the specified quality setting.

You will find a very similar situation with mp3 encoders, and the rest.
Interesting. That makes sense. But I guess what is still confusing me is that I was expecting to see bitrate spikes approaching or even exceeding the target on more musically complex passages, and drops on silence and pauses and 'thin' textures, averaging out to whatever. It's just so much lower than I thought it would be. I'm not forgetting, either, the fact that ogg uses different psychoacoustic models/algorithms which are more efficient (smaller files), and that the point of q settings is to achieve a certain (subjective) sound 'quality' level which cannot be accurately gauged solely in terms of bitrates.
Like Nick E, I was thinking the average must be close, even though Amarok and Rhythmbox only show the nominal rate like he says. Even when playing them back in a player showing the dynamic bitrate jumping around I thought it must be close. But then I checked MediaInfo and ogginfo.
Oh well, like I said it's no biggie--ogg at the higher levels might as well be flac for all I know. Seems its time to skim back over my digital audio handbook.
QUOTE (john33 @ Mar 19 2008, 06:39)

(John33--Forgot to add: nice spit (Mk IX?) in your picture. That's my all-time fav aircraft. Nothing like the sound of a merlin. Just wish I could track down more good-quality audio downloads of airshow flybys of merlin-engined spits. I can listen to that engine for hours!)