QUOTE (hellokeith @ Jun 21 2009, 21:45)

I know what is the end result regarding the sound coming from the surround speakers, but I'd like to know a little more about what kind of processing is taking place in these expansion schemes.
Dolby Surround decoding was pretty simple:
Center = Left + Right
Rear = Left - Right, low-pass filter it at around 7 kHz, and delay it by 20 to 50 milliseconds or so. The filtering may have been mostly because the analogish "bucket-brigade" delay lines ran at rather low sample rates.
You can approach this with a passive surround decoder by hooking two rear speakers in series, then wiring 'em across the left and right hot terminals of a stereo receiver. To get the appropriate time delay, put the surround speakers 20 feet or more behind you, if possible. I've watched a few movies with that setup, and at times it was startlingly effective. Dynaco introduced a little box, the QD-1, that did this (with a couple of passive faders) back in 1971.
Dolby ProLogic added some fancier processing and "steering" that does things like reduce the volume of the front speakers when a large surround signal is detected.
Since Dolby has patented their methods, other companies will implement things just differently enough to avoid persecution.
An effect you sometimes got on boomboxes (and I think on certain Carver products) enhanced stereo width by subtracting a little of one channel from the other. Kind of the opposite of the crossfeed circuits that are sometimes used to improve headphone listening.
And then there's the 3D sound processes. This explains them a lot better than I could without plagiarizing Wikipedia:
http://en.wikipedia.org/wiki/3D_audio_effect