IveyLeaguer, I think I understand what you want to do better than I did in the original thread.
You seem to be unsure about the amount of gain to apply and would like to listen to the recordings and might want to adjust the gain later after listening to the files after automatic ReplayGain is applied.
Having normalised, you've lost or altered the intentional differences between tracks that may be there for emotional effect, so Album Gain isn't useful in your case.
I'd agree that applying ReplayGain to the lossy files individually is the safest method, but you might want to modify the values to create intentional loudness differences for emotional effect or because a solo flute track ought to sound quieter than a full blown orchestra.
Applying dither once (when normalising) adds a little noise to the dither that was already applied during CD mastering. (Of course, if it was a noisy vintage recording, this dither is tiny compared to background noise, even after you've done noise reduction on it).
You'll add some more dither noise when scaling the loudness to 89 dB using ReplayGain. However, if you later decide to make the track a little quieter, or a little louder because you believe the track ought to be quieter or louder than most for emotional effect, you'll have applied a third lot of dither (fourth if you include the original CD mastering dither) and will typically have about 4 times the dither power (6 dB more noise) and twice the rms amplitude of dither (but 4 times the peak amplitude because the probability distribution function is more gaussian, and less triangular).
To avoid changing your archived files (.APE format, I believe) any more times than necessary, applying dither each time, I'd suggest you leave them intact to begin with at least. If you use foobar2000 player you can scan them all for ReplayGain and add the automatically calculated gain data to the APEv2 tag. (Right click in fb2k to find the menus)
When playing back with Preferences/Playback/TrackGain turned on, foobar2000 will apply the gain on the fly at 32-bit floating point resolution then dither back to 16-bits for output to your soundcard. It doesn't permanently change the file. You can then audition all your tracks and see if the suggested TrackGain sounds appropriate to you.
If the suggested gain is too much or too little, you can right-click the file on the playlist and use Edit ReplayGain info (advanced) to make modifications (usually 1.5 dB steps are around the smallest audible differences) and re-audition the volume of the track relative to other tracks. If you want to revert to the original suggestion, you can rescan the file for TrackGain.
Once you're completely happy with the changes you want, you can either:
• Leave them unchanged, with just the tag to tell fb2k what gain you want. If you want to encode to .MP3 .MPC etc, you can decode from APE while applying Track Gain using fb2k's 'Convert' function to write it to disk (e.g. WAV (PCM 16 bit dithered), use replaygain) before encoding.
The alternative is decoding in Monkey's Audio, but this won't carry across the gain change to the WAV, so it won't be carried into the .MP3 or .MPC. You could manually copy across the .MPC's replaygain values from the original .APE (where you want to override the automatic value) or manually apply the right Wavgain. mp3gain will only work in 1.5 dB steps, but can also apply manual gain directly to the file if desired.
• If you want to crystallise the intended volume you've chosen into the files by making a permanent volume change to the audio, you could use foobar2000's diskwriter/Convert (with ReplayGain and an appropriate dithered output format turned on, but with DSP turned off) or apply the gain listed in the tags using Wavgain before converting back to Monkey's Audio .APE format. This way you ensure that you only add one more dither operation to the files by avoiding any further permanent automated changes of gain that you might want to correct later.
One more thing - to be sure of avoiding audible impairment of your original files, you must avoid clipping.
As most of your music will need negative gain, it won't be clipped. Music with positive gain over 0.2 dB, will exceed full scale and will clip when ReplayGain is applied (I know this because you've already said that you normalised to -0.2 dB relative to full scale, which defines the peak amplitude in all your tracks).
For tracks where clipping would occur (e.g. required Track Gain is +2.3 dB but peak is -0.2 dB) you can:
• Apply no gain (or +0.2 dB at most, which will sound no different to no gain to the human ear) and accept that the track will be very slightly quieter than intended but with excellent sound quality. (This is the safest way, and in fb2k, it's what track-based clipping prevention does)
• Reduce the intended volume of all your music so the one with the highest gain doesn't clip (easiest is to apply a Pre-Amp in the DSP, e.g. -6.00 dB gives an 83 dB sound pressure level instead of the usual 89 dB).
• Listen to the music where it is clipped and try to determine if the clipping causes an audible difference (e.g. use a WAV editor to copy the short section of audio, apply the excessive gain, causing clipping, then apply the inverse gain, and compare it to the unclipped version using a blind testing tool such as WinABX). If you're sure the difference is inaudible, you could let it clip.
• Use a limiter to deliberately distort samples that would be clipped in a softer fashion, making the sound nicer to the ear. E.g. Foobar2000's Advanced Limiter which looks ahead (hence 'advanced') and applies dynamic compression only when the output samples have exceeded full scale, leaving the rest of the audio unaffected even if it almost reaches full scale. This does add harmonic distortion to the clipped peaks, but it's more musical and less harsh than simple clipping and doesn't distort non-clipping peaks, unlike a Hard Limiter or Soft Limiter.
By the way, search the boards for suggestions for archiving precious lossless compressed files you don't want to lose. Some people say .FLAC is more resilient than .APE to losing data (the whole file won't be lost by one corrupted bit - only a short section) and recommend using .MD5 files and similar to store error correction information and assist full recovery of corrupted files. Choosing the best CD-R media for long-term storage or making a copy on a second hard disk might also help.
Timcupery: I think the CBR presets in LAME use --scale to reduce the likelihood of clipping. The lower the bitrate, the greater distortion is likely, the more lowpass filtering occurs, and the more likely a peak is to differ greatly from the peak value on the CD. That's why scale is reduced slightly.
However, for transparent encodings (lame --alt-preset standard, musepack standard with --xlevel, vorbis -q6 etc.) the sound will be virtually identical to the original, so the ReplayGain calculated by foobar2000 should be nearly identical (which matches my experience). The table in a previous message used slightly different ReplayGain implementation (for different formats), hence the differences of much less than 1 dB. Such differences will be almost impossible to perceive with the human ear & brain.
Ivyleaguer:
Exact Audio Copy (EAC) with correctly calibrated offsets and secure mode (or Test & Copy with matching CRCs) is widely recommended here for accurate ripping of CDs, which suits your objective for precious recordings and may avoid glitches or read damaged CDs, and will virtually ensure you get bit-accurate rips.
However, you're right that most different releases of the same track aren't bit identical even then, because each compilation is usually remastered or at least dithered down to 16-bit again from the originals. Some may even have been noise-reduced, remixed (e.g. stereo soundstage of multitrack recordings), had stereo ambience effects applied or been dynamically compressed (to make them LOUD at the expense of destroying their full dynamic range).